BEGINNER GUIDE • F2P STRATEGY
State of Survival Beginner Guide (2026 F2P Strategy)
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A complete 2026 beginner guide to State of Survival, covering Headquarters progression, Research, Heroes, troop counters, Hero Gear, Chief progression, Alliances, Intel Missions, Plasma, PvP, events and realistic F2P strategy.
Introduction
State of Survival looks straightforward in the opening hours.
You build your settlement, recruit Heroes, train troops, complete Intel Missions and join an Alliance.
But very quickly, the game becomes a long-term strategy of deciding what deserves your resources first.
A strong account is built around:
• Headquarters progression
• Research
• Heroes
• troop development
• Alliance activity
• Intel Missions
• Chief progression
• Hero and Chief Gear
• gathering
• Hospital capacity
• events
• PvP
• later Plasma progression
The biggest beginner mistake is trying to grow every system at once.
That usually creates:
• weak Research
• too many half-built Heroes
• poor resource efficiency
• an over-rushed Headquarters
• weak troop quality
• low event efficiency
A better approach is to build the account in layers.
First establish permanent progression.
Then build one reliable Hero and troop setup.
Then expand.
This guide is designed for new and returning State of Survival players in 2026.
It will show you:
• what to do in your first hour
• how quickly to push Headquarters
• which buildings matter most
• what to Research first
• how Intel Missions fit into progression
• which systems F2P players should prioritise
• and which older State of Survival advice is no longer worth following
1. What Makes State of Survival Different?
State of Survival combines base development with Hero progression, troop combat, Alliance warfare and recurring events.
That means your settlement and your combat squads both matter.
Headquarters Controls Development
Headquarters is the master progression gate.
Most buildings cannot rise beyond your Headquarters level.
That means Headquarters progression determines how far the rest of the settlement can develop.
Research Creates Permanent Strength
The Research Lab improves:
• development speed
• resource efficiency
• troop strength
• march capability
• combat performance
A high Headquarters with poor Research can be far weaker than it looks.
Heroes Matter in Several Modes
Heroes affect:
• PvP
• PvE
• rallies
• Explorer Trail
• defence
• gathering and support roles
That means rarity alone is not enough.
The Hero has to fit the job.
Troop Type Matters
The three main troop types are:
• Infantry
• Riders
• Hunters
They form a counter cycle:
Infantry counter Riders.
Riders counter Hunters.
Hunters counter Infantry.
State Age Changes the Meta
State of Survival introduces new Hero generations and later progression systems over time.
That means players in young and mature states can have very different Hero options and priorities.
Events Are Part of Progression
Modern State of Survival heavily rewards saving resources for scoring windows.
Construction, Research, Hero development and troop training can all become more valuable when timed around events.
2. Your First 60 Minutes: Exact Priorities
The opening hour gives you fast timers and frequent rewards.
Use that window to establish the systems that will matter after the easy progression disappears.
Priority 1: Follow the Main Chapter Progression
Use the opening missions to unlock:
• Headquarters
• Research Lab
• Hero Precinct
• troop buildings
• Intel Post
• Alliance
• world-map activity
Do not immediately upgrade every building just because it is available.
Priority 2: Push Headquarters
Headquarters progression unlocks the rest of the settlement.
Work toward the next meaningful HQ level and build the required prerequisites first.
Priority 3: Keep Research Running
The Research Lab should start producing permanent value early.
Prioritise technologies that improve development before chasing random combat Power.
Priority 4: Join an Active Alliance
Do this as early as possible.
Alliance Help can dramatically reduce eligible timers.
You also gain access to:
• gifts
• rallies
• Alliance technology
• events
• experienced players
Priority 5: Keep Troop Training Active
Train enough troops to support:
• gathering
• Intel Missions
• rallies
• PvE
• early event activity
But do not turn every resource into troop Power.
Priority 6: Complete Intel Missions
Intel Missions provide repeatable rewards and Hero progression.
Use them whenever available.
Priority 7: Avoid Heavy Hero Fragment Spending
You will unlock more Heroes as the state develops.
Do not spend every flexible Hero fragment or upgrade material immediately.
3. Headquarters Progression: Your Main Development Gate
Headquarters is the central progression building in State of Survival.
Nearly every normal building is capped by HQ level.
That makes Headquarters one of the most important progression targets.
Work Backwards From Requirements
Before upgrading random structures, check what the next Headquarters level requires.
From the middle stages onward, HQ upgrades repeatedly require the Hero Precinct plus one rotating troop building.
Plan those prerequisites in advance.
Do Not Over-Rush Headquarters
HQ progression is important.
But pushing far ahead of:
• Research
• troop quality
• Heroes
• Hospital capacity
can create a settlement that looks advanced but performs badly.
Use Headquarters to Unlock Systems
Push HQ because it unlocks:
• stronger buildings
• better troops
• stronger Research
• new progression layers
not because the Power number rises.
Keep the Hero Precinct Relevant
The Hero Precinct is repeatedly tied into Headquarters prerequisites and Hero progression.
Do not leave it far behind.
Keep Troop Buildings Moving Too
Barracks, Range and Garage rotate through HQ prerequisites.
Upgrade them with purpose instead of waiting until they block the next Headquarters level.
4. Which Buildings Should Beginners Prioritise?
Not every structure deserves equal investment.
Focus on buildings that unlock progression or prevent bottlenecks.
Priority 1: Headquarters
Headquarters controls the level ceiling of the settlement.
Keep pushing useful milestones.
Priority 2: Research Lab
Research provides permanent account bonuses.
Keep the Lab high enough to access useful development and combat technologies.
Priority 3: Hero Precinct
The Hero Precinct supports:
• Hero development
• Explorer progression
• Headquarters prerequisites
It is one of the core progression buildings.
Priority 4: Barracks, Range and Garage
These train:
• Infantry
• Hunters
• Riders
Upgrade them as needed for:
• stronger troop tiers
• training capacity
• Headquarters prerequisites
Priority 5: Hospital
Hospital capacity becomes increasingly important as PvP and stronger PvE produce more wounded troops.
Do not let army size grow far beyond recovery capacity.
Priority 6: Intel Post
Higher Intel Post progression improves your access to Intel activity and rewards.
Keep it relevant rather than treating it as a side building.
Priority 7: Warehouse
The Warehouse protects part of your stored resources from enemy raids.
Its value increases as your resource balances grow.
Priority 8: Workshop
The Workshop supports Hero Gear progression.
Gear becomes increasingly important as your main Heroes develop.
5. Research: What Should Beginners Prioritise?
Research creates permanent value.
That makes the Research Lab one of the most important systems on the account.
Start With Development Efficiency
Early Research should improve the speed and efficiency of progression where possible.
Look for technologies that improve:
• construction
• Research
• training
• march capability
• resource efficiency
Permanent speed bonuses compound across the entire life of the account.
Economy Matters
Resources eventually become one of the main progression bottlenecks.
Economic Research can improve:
• production
• gathering
• resource efficiency
This is especially valuable for F2P players.
Combat Research Becomes More Important Over Time
Troop Research improves stats such as:
• Attack
• Defence
• Health
and strengthens the army you eventually take into serious PvP.
Focus Around the Account You Are Building
Do not max every branch simply because Research is available.
As your combat direction becomes clearer, prioritise technologies that support the troops and content you actually use.
Keep the Research Queue Active
An idle Research Lab produces no permanent progression.
That should be unusual.
6. Intel Missions: One of the Best Early Daily Systems
Intel Missions are easy to overlook because they feel like small PvE tasks.
They are actually a useful repeatable source of progression.
Complete Intel Regularly
Intel activities can provide:
• resources
• Hero rewards
• progression materials
• PvE rewards
That makes them worth including in your daily routine.
Improve the Intel Post
The Intel Post controls your Intel progression.
As it develops, your available tasks and rewards improve.
Use Strong Enough Heroes
Intel combat becomes easier when your main Hero team develops.
This gives you another reason to build a focused Hero core instead of spreading EXP and fragments everywhere.
Do Not Let Intel Sit Full
If the system has available tasks, complete them before allowing refresh opportunities to go to waste.
Intel Is Efficient F2P Progression
Intel does not require heavy spending.
That makes it especially valuable for players who need repeatable daily sources of materials and rewards.
7. Heroes: Build a Team, Not a Collection
State of Survival gives you a large Hero roster.
That does not mean every Hero deserves equal investment.
The strongest beginner accounts focus on a small number of Heroes with clear roles.
Heroes Are Tied to Troop Types
Heroes generally align with:
• Infantry
• Riders
• Hunters
That means your main formation should include Heroes that properly support the troop mix you are actually using.
Rarity Is Not Enough
A Legendary Hero with low Star progression can be less useful than an Epic Hero you can develop much further.
You need to consider:
• Hero generation
• fragment access
• Star level
• skills
• troop role
• PvP or PvE purpose
Three Good Heroes Beat Eight Weak Ones
You only field a limited number of Heroes in a formation.
That means spreading fragments, badges and skill materials across too many Heroes slows everyone down.
Build Around a Core Trio
Your first goal should be a useful:
• Infantry Hero
• Rider Hero
• Hunter Hero
that work together and are realistic to develop.
8. Hero Generations: Why Old Tier Lists Go Out of Date
State of Survival uses a Hero generation system.
New generations introduce stronger Heroes and gradually raise the combat ceiling of a state.
That means the best Hero today may not remain the best Hero forever.
Generations Create Upgrade Checkpoints
A common F2P progression pattern is not:
upgrade every generation.
It is:
build a useful current team, skip weak or expensive generations, then jump when a much better F2P-accessible generation appears.
Newer Is Not Automatically Better for Your Account
A newer Hero may have stronger maximum stats.
But if you can only obtain a few fragments, that Hero may remain weaker than an older one you already developed properly.
State Age Matters
Hero generations unlock as your state matures.
That means advice for an old state may not apply to a new one.
Always judge Hero recommendations in the context of your state age.
F2P Should Think in Generational Jumps
You do not need every Hero generation.
Skipping poor-value generations preserves:
• fragments
• badges
• skill materials
• event resources
for stronger future upgrades.
10. Troop Types: Learn the Counter Triangle
State of Survival has three main troop types:
• Infantry
• Riders
• Hunters
The counter cycle is:
Infantry counter Riders.
Riders counter Hunters.
Hunters counter Infantry.
Infantry
Infantry provide frontline durability.
They have high Health and Defence and are usually responsible for absorbing enemy pressure.
Riders
Riders offer mobility and strong offensive potential.
They sit between Infantry and Hunters in terms of durability and damage.
Hunters
Hunters provide high damage from the back line.
They are powerful but rely heavily on the frontline surviving long enough for them to keep attacking.
Counter Advantage Matters
A stronger troop matchup can make a noticeable difference.
But counters do not override:
• Hero quality
• troop tier
• Research
• Gear
• march size
Do Not Train One Type Only
Your normal combat formations still need a balanced structure.
Specialisation means prioritising where you invest extra strength.
It does not mean deleting the other troop types from the account.
11. Build Your First Main Formation Properly
Your first serious combat formation should be treated as one complete system.
It needs:
• one Infantry Hero
• one Rider Hero
• one Hunter Hero
• a sensible troop ratio
• useful Hero Stars
• developed skills
• matching Research
• Hero Gear
Use Infantry as the Frontline
Infantry are the units absorbing the most punishment.
That means Infantry durability has enormous practical value.
Hunters Provide Major Damage
Hunters often supply a large share of your damage.
That makes Hunter development especially valuable once your frontline is stable.
Riders Fill the Middle Role
Riders contribute damage and counter Hunters.
They remain important, but F2P accounts often get better early value from prioritising Infantry survival and Hunter damage first.
A Common Attack Formation Uses More Infantry
Current 2026 F2P guidance commonly uses troop ratios around:
60% Infantry
15% Riders
25% Hunters
for attack-focused early formations.
This is a useful template.
It is not a universal permanent ratio.
[H3] Test and Adjust
Different modes may reward different troop ratios.
Treat formation advice as a starting point rather than a law.
12. Hero Fragments: One of Your Most Important Resources
Hero Fragments are the main bottleneck in Hero progression.
Unlike many other upgrade resources, most fragments are Hero-specific.
That means spending them badly can delay a Hero for a very long time.
Finish Core Heroes First
If your main formation uses three Heroes, those three should receive priority.
Do not spread fragments across eight different Heroes because they all have available upgrades.
Flexible Fragments Are More Valuable
Any fragment that lets you choose between several Heroes should be treated carefully.
Flexibility has value.
Skill Materials Are Also Limited
Badges and Skill Medals can be used more broadly than Hero-specific fragments.
But that does not mean they should be spread randomly.
Keep them focused around the same core formation.
Ignore Red Upgrade Dots
The game constantly shows available upgrades.
That does not mean those upgrades are strategically correct.
Upgrade according to the plan, not the notification.
13. Chief Level and Talents: Your Account Has a Build Too
Your Heroes are not the only thing with a build.
The Chief has Talent points that can be allocated toward:
• Economy
• War
The correct balance depends on what you are doing.
Economy Talents Are Excellent for Development
During normal progression, Economy talents can improve:
• construction
• Research
• gathering
• resource development
That creates strong long-term value.
War Talents Matter During Combat
When preparing for:
• PvP
• Capital Clash
• State vs State
• serious Alliance combat
War talents become more important.
Talent Switching Has Strategic Value
You do not need one permanent setup forever.
Use talents to support the activity you are doing.
Use Development Bonuses Before Starting Long Timers
If a Chief Talent improves Construction or Research, activate it before starting the timer.
This turns a temporary talent setup into hours or days of saved time.
14. Hero Gear: Prioritise the Stats That Matter Most
Hero Gear unlocks around Headquarters 16 and becomes an increasingly important source of combat strength.
It should not be upgraded randomly.
Hero Gear Supports Troop Roles
Different Hero Gear pieces strengthen the troop type associated with that Hero.
That means you should prioritise the troop roles that matter most to your main formation.
Infantry Gear Has Excellent Early Value
Keeping Infantry alive longer helps protect the entire formation.
For many F2P players, Infantry Hero Gear is therefore a strong early priority.
Hunter Gear Improves Damage
Once your frontline is stable, Hunter Hero Gear can significantly improve damage output.
Rider Gear Can Follow
Rider progression still matters.
But limited early resources often provide more visible value when concentrated on Infantry and Hunters first.
Do Not Build Every Gear Set Equally
Finish meaningful upgrades before moving to the next project.
A few strong pieces are more useful than every Hero having weak Gear.
14. Hero Gear: Prioritise the Stats That Matter Most
Hero Gear unlocks around Headquarters 16 and becomes an increasingly important source of combat strength.
It should not be upgraded randomly.
Hero Gear Supports Troop Roles
Different Hero Gear pieces strengthen the troop type associated with that Hero.
That means you should prioritise the troop roles that matter most to your main formation.
Infantry Gear Has Excellent Early Value
Keeping Infantry alive longer helps protect the entire formation.
For many F2P players, Infantry Hero Gear is therefore a strong early priority.
Hunter Gear Improves Damage
Once your frontline is stable, Hunter Hero Gear can significantly improve damage output.
Rider Gear Can Follow
Rider progression still matters.
But limited early resources often provide more visible value when concentrated on Infantry and Hunters first.
Do Not Build Every Gear Set Equally
Finish meaningful upgrades before moving to the next project.
A few strong pieces are more useful than every Hero having weak Gear.
15. Chief Gear: Powerful, But Know What It Actually Does
Chief Gear improves troop statistics across the account.
It becomes increasingly important as combat scales.
But beginners should understand its role before prioritising it above everything else.
Chief Gear Improves Account-Wide Troop Stats
Unlike Hero Gear, which is tied closely to the Hero and troop role, Chief Gear improves broader troop combat statistics.
It Becomes More Important for Rally Leaders
In serious Alliance combat, the rally leader's account stats matter heavily.
That makes Chief Gear increasingly valuable for players who intend to:
• lead rallies
• lead garrisons
• become one of the strongest combat accounts in the Alliance
Rally Joiners Have Different Priorities
F2P and low-spend rally joiners may get more practical value from:
• stronger troop tiers
• useful Hero Gear
• Research
• Hero development
before chasing expensive Chief Gear.
Do Not Ignore It Forever
Chief Gear is still a real long-term combat system.
The point is priority, not avoidance.
16. Gathering: Your Armies Should Work When You Are Offline
Resources fund every major system in State of Survival.
That makes gathering one of the simplest ways to improve long-term progression.
Send Spare Marches Out
If a march is not needed for:
• rallies
• Intel
• PvE
• PvP
send it gathering.
Idle marches provide no value.
Gather the Current Bottleneck
Do not gather every resource equally out of habit.
Look at your next:
• Headquarters upgrade
• Research project
• troop training target
• Hospital upgrade
and gather what is actually blocking it.
Develop Gathering Heroes
Some Heroes provide gathering bonuses.
They do not need the same investment as your main combat team, but dedicated gathering Heroes improve long-term efficiency.
Use Long Offline Periods
Before bed or a long break, send marches to large resource tiles.
This converts offline time into account progression.
Gathering Becomes More Important as Costs Rise
Higher Headquarters, Research and troop tiers require much larger resource totals.
Building the habit early makes later progression much easier.
17. Alliance Progression: One of the Biggest Growth Multipliers
State of Survival rewards active Alliance play heavily.
A strong Alliance improves progression through:
• Help
• gifts
• donations
• technology
• rallies
• events
• territory
• coordinated combat
Alliance Help Saves Huge Amounts of Time
Alliance Help reduces eligible timers.
One Help is small.
Hundreds of Helps across construction and Research add up to enormous time savings.
Alliance Technology Matters
Alliance Technology can improve:
• development
• resource efficiency
• combat
• rally performance
That means the Alliance itself becomes part of your account strength.
Alliance Gifts Add Up
Active members generate regular gifts and rewards.
These become especially valuable for F2P and low-spend accounts.
Join an Active Alliance, Not Just a High-Power One
Look for:
• regular rallies
• fast Help
• donations
• event participation
• communication
A dead Alliance quietly slows your account every day.
18. Rallies: Combined Strength for Bigger Targets
Rallies let Alliance members combine forces against tougher PvE and PvP targets.
They are a core part of State of Survival.
Join Strong Rallies
Rallies can provide:
• boss rewards
• Alliance rewards
• event points
• Hero materials
• progression resources
For F2P players, joining good rallies can be one of the most efficient ways to gain rewards.
Rally Leaders Matter
The Rally Leader's:
• Heroes
• Research
• Chief Gear
• troop strength
• rally capacity
can heavily influence rally performance.
That means not every player needs to lead.
Rally Joiners Still Matter
Joining with useful troops and correct formation support helps the Alliance.
F2P players can contribute effectively even without top-tier gear.
Follow Alliance Calls
If leadership requests:
• specific troop ratios
• specific Heroes
• specific timings
follow them.
Serious rallies are coordinated, not random.
18. Rallies: Combined Strength for Bigger Targets
Rallies let Alliance members combine forces against tougher PvE and PvP targets.
They are a core part of State of Survival.
Join Strong Rallies
Rallies can provide:
• boss rewards
• Alliance rewards
• event points
• Hero materials
• progression resources
For F2P players, joining good rallies can be one of the most efficient ways to gain rewards.
Rally Leaders Matter
The Rally Leader's:
• Heroes
• Research
• Chief Gear
• troop strength
• rally capacity
can heavily influence rally performance.
That means not every player needs to lead.
Rally Joiners Still Matter
Joining with useful troops and correct formation support helps the Alliance.
F2P players can contribute effectively even without top-tier gear.
Follow Alliance Calls
If leadership requests:
• specific troop ratios
• specific Heroes
• specific timings
follow them.
Serious rallies are coordinated, not random.
19. Infected Fiends: Efficient Alliance PvE
Infected Fiends are one of the main repeatable Alliance PvE targets.
They provide useful rewards and are a good way to use stamina efficiently.
Join the Highest-Level Fiends You Can Handle Efficiently
Higher-level Fiends generally provide better rewards.
But failing repeatedly wastes:
• stamina
• time
• healing resources
Strong Alliances Make Fiend Farming Easier
Active rally leaders let developing players join stronger targets than they could defeat alone.
That improves progression.
Use the Correct Hero Setup
Your best PvE setup may not be identical to your PvP setup.
Some Heroes provide better rally, infected or PvE bonuses.
Do Not Waste Stamina
Use natural regeneration regularly.
Save Stamina items for periods when:
• events reward Fiend kills
• Alliance activity is high
• stronger rally opportunities are available
19. Infected Fiends: Efficient Alliance PvE
Infected Fiends are one of the main repeatable Alliance PvE targets.
They provide useful rewards and are a good way to use stamina efficiently.
Join the Highest-Level Fiends You Can Handle Efficiently
Higher-level Fiends generally provide better rewards.
But failing repeatedly wastes:
• stamina
• time
• healing resources
Strong Alliances Make Fiend Farming Easier
Active rally leaders let developing players join stronger targets than they could defeat alone.
That improves progression.
Use the Correct Hero Setup
Your best PvE setup may not be identical to your PvP setup.
Some Heroes provide better rally, infected or PvE bonuses.
Do Not Waste Stamina
Use natural regeneration regularly.
Save Stamina items for periods when:
• events reward Fiend kills
• Alliance activity is high
• stronger rally opportunities are available
20. Formation Ratios: Use Templates, Not Rules
State of Survival formations combine:
• Infantry
• Riders
• Hunters
The exact ratio depends on the mode.
There is no single permanent best formation.
Infantry Protect the Frontline
Infantry absorb damage and keep the rest of the formation alive.
That makes them essential in most combat setups.
Hunters Provide Major Damage
Hunters are often one of the main damage sources.
If the frontline survives, Hunters can continue dealing damage efficiently.
Riders Add Flexibility
Riders help counter Hunters and contribute to overall damage.
Attack Formations Often Run More Infantry
A common early attack template is:
• 60% Infantry
• 15% Riders
• 25% Hunters
This is a useful starting point.
It is not a permanent universal ratio.
Defence Can Require Different Ratios
Defensive setups may use more Infantry for survivability.
Event and PvE content can also favour different ratios.
Test the formation against the content you are actually doing.
21. Scouting: Never Attack the Power Number
Battle Power is useful context.
It is not enough information to decide whether a target is safe.
Scout first.
Check Troop Counts
Look for:
• troop quantities
• troop tiers
• formation balance
A lower-Power player can still be difficult if their army is better structured.
Check the Heroes
A strong Hero trio can dramatically improve combat performance.
Check the Alliance
An apparently isolated target may receive:
• reinforcements
• rallies
• counterattacks
very quickly.
Consider Medical Capacity
A fight that creates huge casualties may be a bad trade even if you technically win.
Know Why You Are Attacking
Useful reasons include:
• event points
• Alliance strategy
• territory
• resources
Random attacks often create more cost than value.
22. PvP: Fight for a Reason
State of Survival PvP is about trades, not just wins.
A successful fight should create more value for you than it costs.
Use the Counter Cycle
Remember:
Infantry counter Riders.
Riders counter Hunters.
Hunters counter Infantry.
Matchup matters.
Hero Quality Matters
A strong troop ratio with weak Heroes can still underperform.
The formation works as one system.
Research Matters
Combat Research can create large stat differences between two similar-Power players.
Gear Matters
Hero Gear and Chief Gear both influence combat.
A smaller account with better gear can trade surprisingly well.
Retreat From Bad Fights
Do not continue fighting simply because you started.
Preserving troops is often better than forcing a bad trade.
23. Defence: Build Around Survivability
A strong defence is more than troop count.
It combines:
• Infantry durability
• Hero quality
• troop Research
• Hero Gear
• Chief Gear
• Hospital capacity
• Alliance reinforcement
Infantry Are the Defensive Foundation
Infantry are usually the first troops taking pressure.
That makes Infantry survivability one of the most important defensive priorities.
Defensive Heroes Matter
Some Heroes provide better:
• garrison
• defence
• troop survivability
than pure offensive Heroes.
Research Adds Permanent Defensive Strength
Troop Health and Defence Research become increasingly important as PvP scales.
Reinforcements Can Change the Fight
A city inside an active Alliance is much harder to attack safely than an isolated one.
Do Not Defend Everything
If the attack is clearly overwhelming, preserving troops may be better than trying to prove the city can hold.
24. Hospital Capacity: Your Real Combat Limit
Your army is only as useful as your ability to recover it.
Hospital capacity therefore becomes one of the most important PvP systems.
Wounded Troops Are Recoverable
Troops inside the Hospital can be healed.
That is far cheaper than replacing permanent losses.
A Full Hospital Is Dangerous
Once capacity is exceeded, additional losses become much more costly.
Upgrade Hospital With Army Size
Do not let troop count grow massively while Hospital capacity remains low.
Healing Costs Matter
Healing consumes:
• resources
• time
• Speed Ups
Repeated poor fights can stall your entire account.
F2P Players Need More Discipline
Heavy spenders can recover faster.
F2P players need to care more about:
• target choice
• troop trades
• retreat timing
• event value
25. Resource Protection: Do Not Fund the Enemy
Resources are needed for:
• Headquarters
• Research
• troop training
• healing
• Gear
Protect them.
Upgrade the Warehouse
The Warehouse protects part of your stored resources from raids.
Its value increases as your account grows.
Keep Resource Packs Closed
Resource items in your inventory are safer than the same resources opened into your settlement.
Do not open large amounts until you need them.
Spend Toward Progression
Large exposed balances make you more attractive to raid.
Use resources on useful upgrades rather than holding huge unnecessary stockpiles.
Use Alliance Territory
Living near active Alliance members makes:
• warnings
• reinforcement
• response
much easier.
26. Alliance Trap and Event Combat
State of Survival includes Alliance combat events where coordinated performance matters more than normal map farming.
Trap Events Reward Preparation
Alliance Trap-style content rewards:
• correct Hero setup
• strong troop composition
• good timing
• Alliance participation
Do Not Waste Your Best Formation
Use the Heroes and troop ratios suited to the event.
The best PvP formation is not always the best event formation.
Follow Alliance Timing
Alliance events often rely on everyone attacking inside the same active window.
Missing that window can mean losing an entire event cycle.
Test Formation Changes
If a different Hero or troop ratio increases damage consistently, use the result.
Do not treat one generic formation as optimal for every mode.
27. Plasma Progression: A Later-Game System Beginners Should Plan For
Plasma progression begins after the standard Headquarters climb and becomes one of the main long-term development systems.
You do not need to rush it as a beginner.
But you should understand that it exists.
Plasma Is Expensive
Plasma progression requires large amounts of:
• Plasma Cores
• resources
• time
That means poor early resource habits become much more painful later.
Events Matter
Plasma-related resources are often tied to:
• events
• bundles
• milestone rewards
F2P players should collect them consistently rather than expecting to catch up quickly later.
Research and Gear Still Matter
Plasma level does not replace:
• Research
• Heroes
• Gear
• troop composition
A higher Plasma account can still underperform if supporting systems are weak.
Do Not Sacrifice Everything to Rush Plasma
Progress toward Plasma when the account is ready.
Do not hollow out Research and Hero development simply to display a higher star level.
28. How to Decide Whether a Fight Is Worth Taking
Use this six-part check before committing serious troops.
1. Counter
Does your formation match well into the enemy troop mix?
2. Heroes
Are your Heroes properly developed for the role?
3. Research and Gear
Are you fighting into a major stat disadvantage?
4. Alliance Support
Can either side receive reinforcements or rallies?
5. Hospital
Can you safely absorb the expected casualties?
6. Reward
What are you gaining?
• event points
• territory
• resources
• strategic advantage
If the answer is almost nothing, the fight may not be worth the cost.
Walking Away Is Part of Good PvP
The strongest decision is not always attack.
Sometimes the best trade is no trade.
29. Events: Make Your Progression Work Twice
State of Survival heavily rewards timing.
Before spending large amounts of:
• Speed Ups
• Hero Fragments
• Hero Gear materials
• Chief Gear materials
• Research resources
• troop-training resources
• Biocaps
• Plasma-related resources
check whether an active or upcoming event rewards the same action.
Event Timing Adds Extra Value
Construction, Research, Hero development and troop training often appear as event objectives.
If you were already planning the upgrade, completing it during the right event can produce extra rewards.
Do Not Chase Every Leaderboard
Top rankings can require:
• huge resource reserves
• heavy activity
• large spend
F2P players should focus on achievable milestone rewards first.
Save Large Upgrades When Practical
If a major Research, Hero or gear upgrade can wait briefly for a useful scoring window, waiting can improve the return.
Do Not Freeze the Account
Event timing should improve progression.
It should not stop progression for weeks.
The goal is:
progress first, optimise second.
30. Biocaps, Speed Ups and Rare Materials
Early rewards can make premium resources feel plentiful.
They become much more valuable later.
Biocaps
Do not spend large amounts of Biocaps simply to skip small timers.
Use them when they create meaningful long-term value.
Speed Ups
Speed Ups are strongest when they help with:
• Headquarters milestones
• major Research
• troop training
• event scoring
• healing during serious combat
Hero Fragments
Fragments determine how far Heroes can actually progress.
Do not scatter flexible fragments across several secondary projects.
Hero Gear Materials
Hero Gear materials become increasingly scarce as upgrades rise.
Concentrate them on the Heroes and troop roles that matter most.
Chief Gear Materials
Chief Gear can become extremely expensive.
F2P and low-spend players should upgrade deliberately rather than treating every available piece as urgent.
Plasma Resources
Plasma-related resources become important later.
Collect them consistently and avoid wasting them on low-value progression.
31. A Strong State of Survival Daily Routine
You do not need to complete every possible task every day.
You do need to keep the important systems moving.
1. Check Construction
Keep an important building timer active.
Prioritise Headquarters requirements and permanent progression.
2. Keep Research Running
Research is permanent account value.
An idle Research Lab should be unusual.
3. Train Troops
Keep troop training active when resources allow.
4. Complete Intel Missions
Intel provides repeatable progression and should be part of your normal routine.
5. Use Alliance Help
Help other members and request Help for your own eligible timers.
6. Join Useful Rallies
Participate in Infected Fiends and other Alliance PvE whenever the rewards justify the stamina.
7. Use Spare Marches
Send unused marches gathering.
Target the resource currently blocking your next upgrade.
8. Develop Core Heroes
Concentrate Hero EXP, fragments and skills around your main formation.
9. Check Events Before Spending
Large upgrades may score in active or upcoming events.
10. Heal and Prepare Before Logging Off
Keep Hospital pressure under control.
Start long:
• Construction
• Research
• gathering
before leaving the game.
32. Your First 14 Days: Beginner Roadmap
Exact Headquarters level and Battle Power will vary depending on activity, Alliance quality and spending.
Use this as a priority roadmap rather than a rigid benchmark.
Days 1–2: Build the Engine
Focus on:
• Headquarters
• Research Lab
• Hero Precinct
• joining an active Alliance
• Intel Missions
• keeping queues active
Avoid spreading Hero fragments.
Days 3–4: Improve Efficiency
Push:
• development Research
• resource production
• gathering
• Alliance Help
• troop-training efficiency
Use spare marches for gathering.
Days 5–7: Build the First Real Formation
Choose a core:
• Infantry Hero
• Rider Hero
• Hunter Hero
Then concentrate:
• Hero EXP
• fragments
• skill materials
• Hero Gear
around that team.
Days 8–10: Improve Combat Support
Work on:
• Hospital
• troop Research
• Hero Gear
• Chief talents
• stronger troop tiers
Start checking event timing before major upgrades.
Days 11–14: Start Playing Long Term
By now you should know:
• your main Hero trio
• which Heroes you are not developing
• your next Headquarters target
• your Research priority
• what resources you are saving
• whether your Alliance is active enough
• which event milestones are realistic
The first two weeks should leave you with a plan, not just a larger Power number.
33. Free-to-Play Reality: What Can You Actually Achieve?
State of Survival has a very high spending ceiling.
That does not make F2P progression meaningless.
It means F2P players need to be more selective.
F2P Can Build a Strong Core Formation
A disciplined F2P account can develop:
• strong Research
• useful troop tiers
• a well-developed Hero trio
• solid Hero Gear
• good gathering capability
• effective Alliance contribution
• strong PvE performance
• useful PvP capability
Hero Generations Create the Biggest Pressure
New generations arrive regularly.
F2P players cannot efficiently max every one.
That is why skipping weaker generations is part of the strategy.
Fragments Are the Main Hero Bottleneck
Unlocking a Hero is not the difficult part.
Developing Stars and skills is.
One Strong Formation First
Concentrate:
• fragments
• Hero Gear
• Research
• troop progression
around one useful formation before widening the roster.
Chief Gear Has a High Cost Ceiling
F2P players should expect slower progress here than high spenders.
That does not make the account useless.
It means you should extract more value from:
• Research
• Heroes
• troop tiers
• Alliance participation
Alliance Activity Is a Huge F2P Advantage
Strong Alliances provide progression that is difficult to replace through solo play.
34. What Changes If You Spend a Little?
Low spending can accelerate State of Survival.
It does not remove the need for focus.
Spend Around the Account Plan
Use purchases to strengthen:
• your main Hero trio
• permanent progression
• useful Research
• event value
rather than starting unrelated projects.
Do Not Chase Every Hero Release
Small spending does not make every new generation affordable.
Continue using F2P-style discipline.
Permanent Value Is Better Than Temporary Power
A purchase that improves long-term progression is generally more useful than a short burst of disposable resources.
Low Spend Should Reduce Bottlenecks
The best small purchase is usually one that solves something you were already trying to achieve.
Do not create a new project just because a pack is available.
35. State of Survival Beginner Mistakes to Avoid
Mistake 1: Rushing Headquarters While Research Falls Behind
HQ unlocks progression.
Research determines how strong that progression becomes.
Mistake 2: Spreading Hero Fragments Across the Roster
Finish core Heroes first.
Mistake 3: Upgrading Every New Hero Generation
F2P players should skip poor-value generations.
Mistake 4: Training Troops Only for Battle Power
Troop quantity without Research, Heroes and Gear creates hollow Power.
Mistake 5: Ignoring Infantry Durability
Your frontline needs to survive long enough for Hunters to deal damage.
Mistake 6: Ignoring Intel
Intel Missions are repeatable progression.
Use them.
Mistake 7: Staying in an Inactive Alliance
Slow Help, weak rallies and poor event activity reduce progression every day.
Mistake 8: Leaving Queues Idle
Idle builders, Research and troop buildings create no value.
Mistake 9: Spending Flexible Resources Immediately
Hero fragments, Speed Ups and Biocaps are more valuable when used deliberately.
Mistake 10: Fighting Based Only on Battle Power
Hero quality, troop counters, Research, Gear and Alliance support all matter.
Mistake 11: Letting Hospital Capacity Fall Behind
A strong army that cannot recover its casualties is not sustainable.
Mistake 12: Using the Same Formation Everywhere
PvP, PvE, defence and Alliance events can reward different troop ratios and Hero setups.
Mistake 13: Spending Between Events
Large upgrades can often generate extra value when timed around event scoring.
Mistake 14: Chasing Chief Gear Too Early
F2P and low-spend accounts often gain more practical value from Heroes, Research and troop tiers first.
Mistake 15: Treating Plasma Level as the Whole Account
Plasma does not replace Research, Gear, Heroes or troop structure.
36. State of Survival Advice We Would Treat Carefully in 2026
State of Survival has evolved enormously since launch.
Some old fundamentals remain useful.
Some old advice now lacks important context.
“Upgrade Every Hero You Unlock”
No.
Fragment access and Hero generations make focused investment much stronger.
“Always Build the Newest Hero Generation”
Not for F2P.
A new Hero may be stronger on paper but impossible to develop properly.
“Battle Power Tells You Who Is Stronger”
Not reliably.
Research, troop counters, Hero quality and Gear matter enormously.
“Use One Troop Ratio Everywhere”
Different modes can reward different formations.
“Chief Gear Is Mandatory Immediately”
It matters long term.
But F2P and low-spend players can often gain more early value from Research, Hero Gear and troop progression.
“Rush Headquarters at Any Cost”
HQ unlocks systems.
It does not replace the systems behind it.
“Spend Resources When You Get Them”
Modern event cycles reward planned spending much more effectively.
“Higher Plasma Always Means Better”
Plasma is only one layer of account development.
Weak Research and poor Hero progression can still make a high-Plasma account underperform.
State of Survival Beginner FAQ
What should I upgrade first?
Prioritise Headquarters prerequisites, Research Lab progression, Hero Precinct and buildings that unlock meaningful account growth.
What should I Research first?
Prioritise development and economic efficiency early, then increasingly focus combat Research as your main formation develops.
Which troop type is strongest?
There is no universal strongest troop.
The counter cycle is:
Infantry counter Riders.
Riders counter Hunters.
Hunters counter Infantry.
Should I upgrade every Legendary Hero?
No.
Focus on Heroes that fit your core formation and that you can realistically continue developing.
Should I upgrade every Hero generation?
No.
F2P players should skip poor-value generations and save fragments for meaningful upgrades.
Is Hero Gear important?
Yes.
Infantry Hero Gear is particularly useful for frontline survivability, followed by Hunter Gear for damage.
Is Chief Gear important?
Yes, but it becomes especially important for rally and garrison leaders.
F2P joiners can often gain more value from Research, Heroes and troop tiers first.
Should I save Biocaps?
Yes.
Use them for meaningful progression rather than constantly skipping small timers.
Are Alliances important?
Extremely.
Alliance Help, rallies, gifts, technology and events accelerate progression significantly.
Is State of Survival playable F2P?
Yes.
F2P players can build strong formations and contribute meaningfully, but need to specialise because Hero generations, Gear and Plasma systems create a very high spending ceiling.
Final Thoughts
State of Survival rewards focused progression.
The strongest beginner account is not the one with the biggest early Battle Power number.
It is the one where the major systems reinforce each other:
• Headquarters
• Research
• Heroes
• Hero fragments
• troop development
• Hero Gear
• Chief progression
• Alliance activity
• Intel
• gathering
• Hospital capacity
• event timing
Push useful Headquarters milestones.
Keep Research active.
Build one core Hero trio.
Protect flexible fragments.
Strengthen Infantry survivability and Hunter damage.
Use spare marches for gathering.
Join an active Alliance.
Time large upgrades around events.
And remember that a new Hero generation or higher Plasma level is only useful if the account underneath it is already strong.
Last Updated:
24 September 2026