top of page

Search Results

172 results found with an empty search

  • Evony Blazons Guide 2025

    Evony Blazons Guide 2025 Evony Blazons Guide 2025: Complete Beginner Tutorial – Unlock Massive Buffs for K50 Trap Keeps The Evony K50 update (October 24, 2025) demands every edge—Tier 17 troops and Wisdom Dome grinds mean skimping on buffs is suicide. But if you're like me (Favian from Empire Build Academy) and have ZERO Blazons set up on your K39 trap keep, you're missing +15-25% attack/def/HP spikes per troop type. In this ultimate beginner guide, we break down Blazons from scratch: Types, sets, filtering for attack/defense, upgrading pitfalls, and F2P strategies to stack them fast. Trap keepers, rejoice—these percentage buffs shine on low-tier meat walls. Let's fix my mess and buff your empire! What Are Blazons in Evony? The Buff Basics You Can't Ignore Blazons are equippable items for your troops—6 slots per type (mounted, ground, ranged, siege)—delivering basic attributes (+% attack/HP/def), set bonuses (full 6-piece combos), and random unlocks at Lv. 10/15/20. Two variants per troop: Attack-focused (e.g., Justice Earth) or Defense-focused (e.g., Sacrifice Earth). Basic Attributes : Fixed perks like +7.6% defending ground HP—starred ones unlock progressively. Set Buffs : Red-highlighted—e.g., 6 Justice Earth pieces = +10% attacking ground attack/def/HP. Additional Buffs : RNG at milestones—could be gold (+attack) or trash (+load). Padlock keepers to avoid wasting. Post-K50, Blazons counter T17 rushes—stack with Mastery trees for 2,500%+ totals. My trap keep? Zero setup = "incredible" missed buffs. Time to grind! Evony Blazon Types: Attack vs. Defense Sets Explained 8 total sets (2 per troop type)—pick based on playstyle. Attack sets (Justice, Valor, Honor, Honesty) for rallies; Defense (Sacrifice, Compassion, Soul, Humility) for walls. Monsters? Soul sets. Ground | Justice Earth | Sacrifice Earth | -20% Enemy Range Attack (Attack); +15% Defending Ground HP (Defense) Ranged | Valor Shadow | Compassion Shadow | -20% Enemy Ground Def (Attack); +15% Defending Ranged HP (Defense) Mounted | Honor Wind | Humility Wind | +10% Attacking Mounted Attack (Attack); -25% Enemy Siege Attack (Defense) Siege | Honesty Fire | Soul Fire | +10% Rally Siege HP (Attack); +15% Defending Siege Def (Defense) Favian's Fix : Trap keeps = Defense sets only—mixing wastes slots. How to Choose & Filter Blazons: Quick Setup for Beginners Access via Blazon menu—presets for troops (VIP-dependent). Change/Upgrade/Remove at bottom; padlock protects keepers. Step-by-Step Filtering (Attack Example – Ranged) Enter Slot : Click empty slot → Change. Blazon Filters (Top Menu) : Set Type : Valor (Attack) or Compassion (Defense). Effective Condition : "Attacking" for offense; "Defending" for walls. Confirm—narrows to matching basics (e.g., +Attacking Ranged Attack). Scan List : Prioritize 2x matching attributes (e.g., Attacking Ranged Attack x2). RNG? Restart. Padlock : Lock after slotting—prevents upgrade fodder use. Demo : My ranged Valor setup? All attack—useless for traps. Filtered to Compassion: Snagged +Defending Ranged HP x2. Ground? Sacrifice Earth for -25% enemy range attack (set bonus). Pro Tip : Monsters? Soul sets. No perfect doubles? Settle for In-Rally/Reinforcing—scales with alliances. Upgrading Blazons: Lv. 10/15/20 RNG & Restart Strategy Upgrades use Blazon Cores (Sulis Wishing Pool/packs—grind dailies). Auto-select fodder (non-padlocked). Process : Lv. 1→10 unlocks first additional buff (RNG: +Attack or +Load?). Decision Point : Post-Lv. 10, check new attribute—if trash (e.g., Ground Load x2 on my old setup), restart. Cores are scarce—don't waste. My Mistake : Took bad ones to Lv. 15—useless monster HP on defense slots. Favian's Plan : Lv. 10 all 6 slots → Evaluate → Keep 3-4 winners to Lv. 20 (+3rd buff). Traps: Defense RNG favors HP/def—low-tier % still adds up. Blazons for Trap Keeps: Why Defense Sets Win (Even If % Sucks on T1) As a T1 trapper (1.7B power, no high-tiers), % buffs underperform vs. flats—but set debuffs (-25% enemy attack) soak K45+ solos. My pre-guide mess? Attack sets on defense slots—total waste. Trap Focus : Sacrifice/Compassion—prioritize Defending HP/Def x2. Pivot? : If T1 flops vs. T17, hybrid to T1 defense—Blazons scale better on T10+. F2P Grind : Dailies for cores; Sulis for drops. Full defense set = +15% HP—survive 2-3 hits. Test : My revamp—Sacrifice Earth x6 for ground (-25% enemy range def). Mounted? Humility Wind (no pure defense—attack or monsters only?). F2P Tips: Farm Cores & Avoid My Blazon Blunders Core Sources : Sulis Wishing Pool (rare drops), bi-weekly packs, minimal dailies—hoard 200/week. Preset Hack : 1 defense preset—swap for monsters if farming. RNG Reset : Lv. 10 trash? Ditch—cores > sunk cost. Meta Stack : Pair with Wisdom Dome (+HP) for 2,000%+ totals. Blazons = long-game gold—my zero-start? Now +15% set buffs. Yours? Wrap-Up: Level Up Your Blazons – Attack, Defense, or Restart? Blazons aren't flashy, but skipping = buff black hole. Filter smart, RNG wisely, and trap stronger. My K50 test: Defense sets vs. K46s—live streams incoming! #EvonyBlazons #EvonyGuide2025 #EvonyK50 #EvonyTrapKeep #BlazonBuffs #KingsReturn

  • 10 Daily Evony Tasks 2025 Essential Routine to Skyrocket Your K50 Keep Growth F2P Guide

    10 Daily Evony Tasks 2025: Essential Routine to Skyrocket Your K50 Keep Growth (F2P Guide) The Evony K50 update (October 24, 2025) cranked up the grind with Tier 17 troops and Wisdom Dome demands, but consistency is king for F2P and low-spenders. If you're chasing resources, buffs, and gems without burnout, this daily routine from Empire Build Academy is your blueprint. These 10 must-do tasks (plus bonuses) add up fast—think 200M resources from patrols or epic fragments from relics. Whether you're a trap keeper or rally beast, hit these every login to outpace rivals. Let's level up your empire—start today! Why a Daily Evony Routine Matters in 2025 Post-K50, passive gains are life—or-death. Skipping dailies means falling behind on tokens, eggs, and buffs. Favian's hack: Even offline? Log in 5 minutes for claims—hoard like a pro (he's got 22K relic fragments!). Track progress weekly; aim for 10-20% power bumps monthly. 1. Patrol for Gems & Super Safe Resource Chests Patrol's buffed—send marches for gems and that rare Super Safe Resource Chest x100 (200M each resource!). Reddit win: One player snagged two in a run. Favian's tip: Collect speedups always; chests drop sporadically, but daily shots = jackpot odds. Daily Goal : 5-10 patrols—expect 50-100 gems + chest luck. 2. Claim Daily Eggs in the Event Center Tiny rewards, massive compound: Smash eggs for speedups, hammers, and extras. Use your spare Lucky Hammer on the 4-hour egg twice. Favian: "Easy to forget, but skipping costs long-term." Daily Goal : All eggs—net 10-20 speedups + minor loot. 3. Empower Champions for In-City Buffs Champions stack +60% ground/mounted def/HP and -25% enemy range/siege attack—trap keepers' dream. Use all chances (greens too) for levels. Daily Goal : Full empowers—push to Lv. 20+ for 100%+ totals. 4. Gather High-Level Nodes (Lv. 16-18) Farm resources + eggs (Pansy/Maria) from sawmills/mines. Lv. 18 drops 21.8M wood + extras like Parade Masks. Favian's guide: Optimal generals for max yield. Daily Goal : 1 each of Lv. 16/17/18—double resources + egg hauls. 5. Complete Daily Activity Chests Boxes 110/145 drop Wisdom Dome tokens (Goddess Prayer/Worship)—2 each daily! Plus speedups and event progress. Daily Goal : All chests—unlock orange books faster. 6. Buy Wisdom Dome Extra Spins (2,500 Gems) +5 purple/orange chances daily—35/week if skipped. Pity: Purple after 9, orange after 19 spins. Daily Goal : Gem buy if hoarding—accelerate merges for +20% buffs. 7. Farm Relic for Fragments Lv. 30 nodes = 150 fragments daily (Favian's 22K hoard!). Rewards: Epic historic fragments, research stones. Daily Goal : Quick Lv. 30 run—build for general ascensions. 8. Join All Monster Rallies Burn stamina on 711M-1.1B bosses—one troop joins for full loot (Hunter's Lucky Gift, civ scrolls). Favian: "Big alliances = free civ scrolls (3 from 291 opens!)." Daily Goal : All rallies—stamina to zero for chests. 9. Collect Art Hall Civilization Cards Daily free pack + cards for buffs (+mounted def/HP). Favian: "Behind? Grind specials—check my 4-month-old guide." Daily Goal : Claim pack—stack 5-10% daily edges. 10. Recruit & Assign Citizens Free daily + 50K gems for 10x—assign to Tavern (stamina), Academy (research), mines (+7K/hour ore). Purples ascend with medals/fragments. Daily Goal : Recruit/assign—+1-3% speeds across board. Bonus Daily Musts: Event Claims & Valuable Events Event Center : Claim Dragon Battle chests, Ranger Night spins (general tokens!), Grace Star Trail freebies. Valuable Events : Active Monthly (Blood of Ares), Sulis Wishing Pool (7.2B resources chance—spend here!), Wheel of Fortune (100 spins for arrows). Offline Hack : 5-min logins—Favian: "Disappear months, return stronger under bubble." Final Thoughts: Build Your Evony Empire One Day at a Time These 10+ dailies turn grind into gains—Favian's back full-time, hoarding for K50 traps. Offline? Quick claims keep you ahead. Missed anything? Comment your routine—Sulis wins or relic hauls? EmpireBuildAcademy.com for K50 guides—subscribe for Wisdom Dome updates. Like if you're committing daily—power on, lords! #EvonyDailyRoutine #EvonyK50Tips #EvonyF2P2025 #EvonyBuffs #KingsReturn #EvonyGuide

  • New Evony Feature Citizens

    New Evony Feature Citizens New Evony Feature Citizens Guide 2025: Unlock Passive Buffs in the K50 Update – F2P Recruitment & Assignment Tips The Evony K50 update (October 24, 2025) brought Tier 17 troops and Wisdom Dome grinds, but one underrated gem is the New Evony Feature Citizens feature—now live on ALL servers, including veterans like 1429. If you're F2P or low-spender chasing stamina, resources, and research edges without wall expansions, this is your passive powerhouse. In this beginner-friendly guide from Empire Build Academy, we break down recruitment, assignment, upgrades, and why those "minimal" buffs stack up over time. No more new-server envy—grab your daily freebie and boost your keep today! What Are Citizens in Evony? A Quick K50 Feature Breakdown Citizens are assignable NPCs that trickle +% buffs to production, healing, and more—think micro-boosts like 0.5-7K/hour ore without micromanaging. Previously locked to fresh servers, K50 rollout means everyone gets in. Qualities range from gray (basic) to gold (elite)—purples/golds shine, but greens/blues add up fast. Favian's take: "Not spectacular... but worth collecting daily." Pair with events for 2x gains—essential for T17 resource wars. How to Recruit Citizens: Daily Freebies & Gem Packs Spot them outside your keep or in the Tavern—recruit via the front icon or bottom menu. Free daily chance yields medals/fragments; extras cost gems (50K for 10x daily—hoarders, skip unless grinding). Pity System : Epic (purple/gold) guaranteed every 50 recruits. Packs : $4.99 for 10 chances + minor rewards—F2P verdict: "Not great value," but triples for speed. Favian's demo: 10x pull netted Jack fragments, purple Katherine, and medals—quick stamina/research bumps. Daily Free 0 Gems 1 Citizen Medal + Fragments Gem Buy (10x) 50K Gems Purples (e.g., Katherine), Blues (e.g., Collins) Event Pack $4.99 10 Chances + Material Chest Assigning Citizens: Quick Setup for Stamina, Resources & Healing Hit the top icon (or Tavern) for Assignment Mode—drag to buildings for targeted buffs. Quick Assign auto-places your best (e.g., purples to high-impact spots). Tavern +Stamina Recovery 1.8% Total (Multi-Citizen) Academy +Research Speed 3.5% (Juliet + Charlotte) Hospital +Healing Speed 2% (3 Citizens Stacked) Mines/Quarries +Ore/Stone Production 7K/Hour (Jack) Sawmill +Wood Output 3-5% (Greens + Blues) Switch to Overview Mode (bottom-right) for totals—Favian's post-recruit: +1.8% stamina, +3.5% research. Blues/greens fill gaps; purples anchor. Upgrading Citizens: Stars, Ascension & Fragment Grind Only purples/golds get the green arrow—use medals/fragments to boost stars (5 stars → 1-star ascension?). Favian's Katherine: Medals ready, but fragments short—daily recruits fix that. Star Levels : Feed fragments/medals—unlocks bigger buffs (e.g., +1% per star). Quality Scale : Gray (0.5%) → Green (1%) → Blue (2-3%) → Purple (5-7%) → Gold (10%+?). Grind via recruits—Favian's 10x: 5x Francis fragments + Murphy shards. No lower-quality upgrades—feed 'em as fodder. F2P & Low-Spender Tips: Maximize Citizens in K50 Meta This isn't a power spike—it's steady drip for long-haul grinds: Daily Routine : Free recruit + Quick Assign—stack Tavern/Academy first (SvS stamina gold). Gem Wisely : 50K (5K for one chance) for an extra 10 x chances Track Progress: Citizen List shows all—ascend 1 purple/week. Favian's plan: Monthly update—purples in mines for ore floods. New servers? Share your stacks! Final Thoughts: Citizens – Evony's Subtle K50 Lifeline? Citizens won't zero K50s, but +3.5% research and 7K/hour ore? Vital for F2P holding T1 traps. "Minimal but add up"—daily habit for 2025 meta edges. Your first recruit? Best assignment? Drop below—gold Katherine incoming? Seen server differences? Check EmpireBuildAcademy.com for K50 guides—subscribe for Wisdom Dome updates. Like if you're assigning daily—build smart, lords! #EvonyCitizens #EvonyK50Update #EvonyF2PTips #EvonyGuide2025 #KingsReturn

  • What To Do Now After K50 Update on Evony

    What To Do Now After K50 Update on Evony What To Do Now After K50 Update on Evony The Evony K50 update (October 24, 2025) has sparked mass quits and account sales—especially among T1 trap keepers like me at K39 with 2.8B power. But I'm not bailing; I'm adapting to hold off K45+ raids in the T17 meta. In this post-K50 deep-dive from Empire Build Academy, I break down my current setup: 433M T1s, Boudica walls, and hoarded tokens, plus tweaks for layered defenses. If you're F2P or low-spender wondering "What now?", we'll cover troop counts, gear refines, buff farms, and top wall general picks. Got advice? Comment below—who's your Isaac Brock successor? Whether sticking to pure traps or pivoting to T1 defense, these strategies keep you raiding without rage-quitting. Let's fortify. Step 1: Audit Your Troops – T1 Trap Layers vs. T17 Threats First rule post-K50: Volume over elites. My K39 trap keep ghosts T12+ but reveals T1 meat walls to soak hits. Current counts? Not enough for multi-march K45s—aim 500M+ T1s minimum. My Troop Breakdown (Pre-Tweak) Tweaks I'm Eyeing: Boost T1 Mounted/Ground : Train 100M+ more—food/wood farms during events. Trim Ghosts : Ditch T14 Winter Palace Cav? Reduces second-hit risks but frees resources. Ranged/Siege Pad: Uniform 20K layers—confirm in comments if overkill. Barracks Check : T11-T14 spikes (365K-3.3M) for AB farms—scale back if pure trap. Pro Tip: Test in SvS—K50 one-shots T1 walls, but 2-3 hits? Survivable with debuffs. F2P Goal: 500M T1s by November events. Step 2: Gear & Dragon Refines – Flat Buffs for Trap Tanks Boudica's my wall queen (9.1M power), but flats need polishing for T17 soaks. Koryo set's 5/6—lucky boss chest pulls! Boudica Gear Snapshot Hornbow : Mounted Attack (Flat) – Swap 26.1% to Flask for HP. Refines : Mounted Attack (674/992 max)—grind stones for parity. Ranged Fix : One slot's %—refine to flat def/HP. Dragons : Sacred Beast on defense—yellow flats, but low mounted def. Target: +Mounted Attack as Def (in-city focus). F2P Hack : Event refines—stock 300K stones. Ascension #4 buffs incoming? Step 3: Academy & Buff Farms – Gold Grind for Mastery Edges Military Academy's gold wall stalls me—saving for +28% mounted def (Alliance War) to +45%. Tactic scrolls ready; gold events key. Council Estate : Pull to 4-star in-city HP; Electra/Champlain ascensions for ground/mounted spikes. Position Promotion : Collect shards—low now, but +def potential. Center/Victory Column : Lv. 5 max—needs 5 epic generals at 10-star (I'm at 3). Token hoard helps. Spiritual Beasts : All 1-star for in-city mounted attack (10%)—upgrade to 2-4 stars post-full set. Seals amplify. Low-Spender Plan : Weekly gold farms (Ranger Night Order)—aim 2,000%+ buffs by December. Step 4: Wall General & Token Strategy – Ditch Boudica? Boudica's solid, but K50 demands better. Hoarding 108 tokens (99 normal, 6 glory, 3 historic)—waiting for non-attack ground beast. Top Picks? Isaac Brock : In-city ground attack 40%/def/HP 20%—last great drop. Ascension math: +Boudica edges? New Release? : Frequent? Nah—hold for next "Isaac 2.0." Ground Swap : Pure T1 trap? Go non-attack like Zhang Fei (+50% ground atk/HP). If traps flop : Pivot T1 defense—thicker T2-T4 layers. Comments: Who's your wall MVP? F2P Post-K50 Roadmap: Trap or Pivot? I'm testing T1 traps first—zero by K50 inevitable, but K45? 2-3 hits survivable. If not: T1 defense with 2M mixed tiers.Weekly To-Dos:Train 50M T1s daily. Refine 1 gear slot. Gold farm for Academy. Alliance merges for beasts/tokens. Bubble pre-SvS—permanent now? Future : Updated K50 Defense Guide (Reddit-sourced)—drop by next week. Your Turn: Save My Trap Keep or Scrap It? Sticking post-K50? Me too—but tweaks needed. Comment:Ditch T14 ghosts? Token target (Brock or wait)? Min troops vs. K45 (one-hit zero?)? Trap viable or defense pivot? EmpireBuildAcademy.com for breakdowns—subscribe for the guide drop. Like if you're grinding on—raid smart, lords! #EvonyK50 #TrapKeepGuide #EvonyF2P2025 #WallGeneralEvony #T1DefenseTips #KingsReturn

  • Evony K50 Update: What We Know Now After the Big Reveal – Keep Level 50 Breakdown!

    Evony K50 Update: What We Know Now After the Big Reveal – Keep Level 50 Breakdown! Evony K50 Update Deep Dive 2025: Tier 17 Troops, Massive Buffs & F2P's Potential Demise The Evony K50 update is barreling toward us like a T17-mounted rally—dropping this Friday (October 25, 2025)—and if you're a free-to-play (F2P) or low-spender grinder, it might feel like game over. In this in-depth breakdown from Empire Build Academy's Favian, we peel back the layers on Keep Level 50, Tier 17 troops, new research trees, and those sneaky equipment upgrades. Drawing from fresh in-game scouting and raw community fury on Facebook and Reddit, is this the end of balanced play? Or just coiner catnip? Spoiler: Trap keeps are sweating, and F2P survival looks grim. Let's dissect the chaos and plot your 2025 escape plan. Monarch Talents Overhaul: K50's Hidden Power Punch First stop: Your Monarch's talents tree just got a glow-up, but only for the big keeps. Scrolling to the bottom reveals Level 46+ unlocks like Mighty Reinforcement (boosts your troop attack with reinforcements while debuffing enemy defenders) and straight attack spikes for in-city fights. Level 50 Standouts: +20% defending troop attack. -16% enemy troop attack when attacking. Rally troop attack buffs for that SvS edge. Upgrade details? They cascade across all troop types (mounted, ground, ranged, siege), stacking +% HP/attack/def from Level 46–50. Favian's verdict: "Plenty more buffs"—but sub-K45 players? Locked out. This alone tips the scales toward endgame empires. Rally & Capacity Explosion: K50's March Size Madness K50 isn't just walls—it's a rally apocalypse. Rally Spot caps leap from 860K (K45) to 1.12M (+260K capacity). War Hall? 23M to 30M (+7M). That's 100M+ rallies incoming, zeroing sub-K45 keeps without breaking a sweat.Pro Tip: If you're rushing, prioritize these upgrades—but the resource wall (e.g., 55M+ per level from K45) will bleed even coiners dry. Wisdom Dome & New Buildings: Mystery Buffs Await New Evony Building Wisdom Dome Enter the Wisdom Dome: Study "sacred books" for wisdom powers, with merges and a warehouse for storage. Details? Vague AF—clicking yields zilch on buffs (e.g., "Goddess Attendant" teases but hides). Archer Tower gets juicy too: Attack/HP from 55M/54M (K45) to 80M/58M (K50).Favian's scout: "Revealed later"—but expect monarch EXP or troop passives. Farm events now; this could be your F2P wildcard. New Equipment Alert: Ashur & Apollo Rings – Fresh or Forgotten? Spotting potential update gems: Craft menus now flaunt Amenaday/Courageous Amen Boots, upgradable to Ashur (Imperial path) and Apollo (Pantheon path) rings. Favian's deep dive: "Unless I've been under a rock..."—these seem new, demanding badge hauls for sub-city generals.Attributes shine on Dominant Apollo Ring (attack/HP flats?), but badge costs scream "long game." If existing, apologies—comment below! Either way, refines just got pricier for 2025 meta chases. Academy Research Revolution: Offensive/Defensive Mastery Trees The real killer: Monarch's Academy's Offensive Mastery and Defensive Mastery branches—endless buffs, but K40+ gated. Offensive? A scroll-fest of +% range HP (2% starter, scaling to 25+?), rally capacity hikes (Level 20 march sizes), and debuffs like enemy HP shreds. Debuff Gems : Advanced Covenant (shatters enemy range), Monster buffs for solo farms. Super Covenant : "Silly buffs" incoming. Defensive Mastery? "Brilliant"—but why lock it? Favian rants: "Should open to all... to bounce back at this offense increase." Military Academy adds Charge Formation (ground/mounted attack +0%, enemy debuffs) and Sweep Formation (ranged focus, rally HP boosts). All attack-geared: "Everywhere is K45+ favoritism." Community Meltdown: Reddit, Facebook & Alliance Quits The backlash? Volcanic. Favian's alliance star Caffrey (elite trapper) is selling: "Without spend, can't defend." Facebook floods with "F2P integral—driving us out kills coiners too" and "Destroy the game" rants. Reddit echoes: K46+ bailing from battlefields; "Restrict K50 attacks to K42+ for fair play?"One fix pitch: Attack caps on low keeps—logical, but unconfirmed. Favian: "Hoping for Friday tweaks... balance between K45+ and K39- is huge." F2P Survival in Evony K50: Quick Hacks Before the Storm Sticking around? (Favian is—for now.) Here's the low-spender blueprint: Auto-Join Overhaul : New monsters! Lv. 23 Boss, Lv. 5 Cerberus, Lv. 7 Yama/Pan, Lv. 8 Sphinx, Viking Hell, and mystery "Teyote." Set to max for loot spikes. Bubble Eternal : SvS? Permanent shield—K50 solos will zero sans rallies. Layer Fortress : 400M mixed troops + debuffs hold K45s briefly—scale to T16 ghosts now. Gem Gambit : Hoard for auctions; skip rings if badges sting. Alliance Lifeline : Reinforce heavy—46+ might dip, creating openings. P2W? Feast on march swells. But mass quits? Servers starve. Verdict: Will Evony K50 Kill F2P? (Spoiler: It Might) K50's a spender's dream—buffs everywhere, T17 terrors, 100M rallies—but F2P's nightmare. "End for low-spenders? Yes," Favian sighs. Costs from K45? Astronomical (50M+ per level). Evony wins short-term; long-term? Hollow kingdoms. Your call : Rush, hunker, or quit? Drop your K-level, plans, and hot takes below—K39- crew, you fighting on? K45+? Spill the rush deets. Friday : New general incoming—tune in. Subscribe to Empire Build Academy for Evony 2025 survival streams. Bubble up, lords—the revolution's here.#EvonyK50 #EvonyUpdate2025 #Tier17Troops #EvonyF2P #EvonyBuffs #KingsReturn

  • Evony Wisdom Dome Guide 2025 K50 Update Full Breakdown

    Evony Wisdom Dome Guide 2025: Unlock Hidden Buffs in the K50 Update – Full Breakdown Evony Wisdom Dome Guide: What Is the Wisdom Dome? A Quick K50 Overview Tucked in your city (spot the icon!), the Wisdom Dome lets you "pray to the goddess of wisdom" for rare books that fuel massive troop buffs. Detail view reveals the hook: Offer books to the Goddess Attendant for attribute boosts (+2-6% base, scaling with quality). But slots unlock progressively—essential for full power. Level Unlocks Lv. 2 Charge Attendant Mounted troop perks Lv. 5 Precision Attendant Ranged HP/attack Lv. 9 Formation Attendant All-troop defense Lv. 12 Siege Craft Attendant Siege machine shreds Lv. 15 Missile Attendant Ground/ranged synergy Upgrades aren't cheap (Lv. 3→4: 60M resources; Lv. 5→6: 354M stone/320M iron)—time them for resource consumption events to double rewards. Inside: Four tabs (Goddess Prayer, Book Merge, Goddess Attendant, Book Warehouse) plus rarity spinners (purple/orange). It's a grind, but orange books in all slots? Game-changer for K50 meta. Step 1: Stockpile Tokens – Daily Freebies & Gem Buys Tokens are your entry ticket—farm 'em via Daily Activity Chests (complete boxes 4 & 5 for 1-2 Goddess Prayer/Worship Tokens each). Miss these? You're grinding slower.Gem Boost: +5 tokens daily for 2,500 gems (refreshable 5x)—Favian's verdict: "Worth it for orange spins," but skip if hoarding. Packs : New today! Basic Prayer Pack ($9.99): 3 tokens (buy 2x/event, triple-down eligible). Advanced: 20 tokens—ideal for pity chases. Pity System : Purple after 9 failed spins; orange after 19. Spin purple for rares (greens/blues common); orange for epics. Favian's demo: 9 purple spins yielded 2 blues/7 greens—RNG roulette! Step 2: Spin for Books – The 5 Types Explained Hit Goddess Prayer for half-books (left/right icons). Five types, unlocked by Dome levels: Favian's orange spin: 3 purples, 5 blues, 2 greens—stockpile for merges. Greens for fodder; chase orange for +3-5% bases + random advanced (e.g., -1.8% enemy attack in-rally). Step 3: Merge Half-Books – Warehouse vs. Player Trades Books are halves—match left/right of same type/color in Book Merge for full tomes. Base buffs (e.g., +2% healing speed) + random advanced (no control—RNG strikes). Warehouse Merge (Solo) : Use your duplicates—Favian's blue Missile example: +3.5% in-rally range/siege HP; advanced: -4.2% enemy range attack defending. Charge Example : Blue merge → +3.5% defending mounted HP; advanced: +2.7% in-rally mounted attack. Pro Tip : Start with greens to practice—purples/oranges yield bigger (e.g., +1.4% attacking mounted attack). Step 4: Activate Books in Goddess Attendant – Slot & Live Buffs Goddess Attendant: 5 slots (one per type)—eligible books auto-show. Drag to slot for instant activation. Favian's demo: Upgraded to Lv. 2 (instant gems, 10K)—unlocked Charge; slotted blue book → live +1.5% defending mounted attack. Chop/change freely—test in Glory Arena. Blues add +10 to boosts; purples +20. Full orange slots? 20-30%+ troop edges. Maximize Slots: Feed for Boosts & Upgrades Unused halves? Feed 'em to slots for +1% upgrades (multiplicative on book attributes). Favian's green fodder: 6 halves → 1% boost across all perks (e.g., +3.5% HP becomes +3.535%). Upgrade Scale : Lv. 1→2 easier; later? Steeper (save blues/purples). Building Grind : Lv. 5 for Precision (another 10K gems in demo)—total Lv. 15 for all: Resource beast, but buffs justify. Player Merges : Alliance Wins & Farm Hacks No duplicate? Player Merge : Send mutual requests (both need halves ready). Select advanced attribute (or random), broadcast to alliance/world. Both get full books—win-win! Favian's tip : "Farms are gold"—daily spins on alts for trades. Add approval tick; minimal at launch, but scales with server activity. Narrow searches (e.g., "Attacking Siege Defense") for precision. F2P & Low-Spender Wisdom Dome Tips for K50 Survival Grind-heavy like Blazons, but F2P-viable: Daily Musts : Boxes 4/5 + cheap spins—aim 1-2 merges/week. Pity Chase : 9/19 spins for quality; skip gems unless event. Alliance Grind : Public requests—team for mutual orange hauls. Resource Timing : Upgrades during consumption events (double packs). Prioritize : Charge/Precision first (Lv. 2/5 easy); feed greens to slots. Pack Value : $9.99 for basics if merging stuck—triple-down saves. K50 Synergy : Stack with Mastery trees for 2,500%+ defenses—test vs. T17. Favian's hoard mode : "Gems saved forever"—but Dome's a smart splurge for buffs. Wrapping Up: Is Wisdom Dome Worth the Grind in Evony 2025? Wisdom Dome's a slow-burn winner: Daily tokens → Spins → Merges → Slots → Boosts = stacked perks rivaling Blazons. Full orange setup? Elite for SvS. But it's a grind—F2P, patience pays; coiners, packs accelerate. Seen K50 zeros yet? Drop your first merge buffs or farm hacks below—what's your top book type? Full breakdowns on empirebuildacademy.com (up by EOD)—check for reminders. Subscribe for more K50 deep-dives (next: Trade Carriage). Like if you're spinning daily—power up, lords! #EvonyWisdomDome #EvonyK50Update #EvonyBuffs2025 #EvonyF2PGuide #KingsReturn

  • Evony Charles VI New General Guide 2025 Halloween Event

    Evony Charles VI New General Guide 2025: Halloween Event Evony Charles VI Guide 2025: New Ranged General Review – K50 Meta Savior or Skip? The Evony K50 update has lords scrambling—Tier 17 troops, massive buffs, and F2P fears—but Top Games Inc. just sweetened the pot with Epic Historic General Charles VI, a ranged powerhouse dropping October 24, 2025, via the Halloween Surprise event. In this deep-dive from Empire Build Academy, we break down his skills, ascension perks, covenant synergies, and if he's worth your gems in the post-K50 chaos. Expected a 60% march size monster? Think again—this guy's a balanced beast with ~230% total attack buffs and only 18% capacity creep. Ideal for ranged rallies or wall defense? Let's crunch the numbers and see if Charles VI flips the meta for low-spenders. If you're hoarding tokens post-K50, stick around—plus, quick hits on Wisdom Dome prayers, Halloween monsters, and why citizens are finally live on old servers. Charles VI Evony: Core Stats & Why He's a Ranged Rally King As a ranged attacker, Charles VI leads with frontline synergy for archer-heavy marches. No overwhelming march size (phew—avoids K50 rally spam), but stacked offense makes him a T17 shredder. Base leadership: +55% range troop attack/HP, +40% defense on attacks. Favian's take: "Thankfully not too much capacity"—just 10% at 4-star ascension. Ascension Buffs Breakdown Ascend him fast (Historic General Summoning guarantees in 6 Glory token pulls; 5th-tier Halloween packs for shots). Here's the tiered glow-up: 1-Star : +15% attacking range attack; +20% defense; 2-Star : +8% death-to-wounded rate; 3-Star : +25% range/siege attack; +30% range HP. 4-Star : +30% range/siege defense; +10% march size; 5-Star : +40% range attack/def/HP. Total? A whopping +230% attack amplification when paired right. Specialties: Siege & Range Synergy Unlock these via fragments (events drop 'em)—they're the secret sauce: Base: +10% range HP/defense; +10% range/siege attack; +10% range attack/HP/defense. Max: +55% attacking range attack; +40% range defense/HP. Favian's math: Layers these into 230%+ totals, but low 18% capacity keeps him "quite low" vs. other ranged generals. Covenant Perks: Faith & War for Endgame Edges Covenants seal the deal—farm via events: War Covenant: +10% attacking range attack; Cooperation: +10% range training capacity; Peace Covenant: +10% attacking range defense. Faith +10% range attack; +5% attacking range HP; Honor Covenant: +10% in-rally range attack; Civilization Covenant: +10% range HP; +8% march size. Stack for K50 SvS: Ranged debuffs + HP tanks hold T17 rushes. Favian: "Aids K50 a hell of a lot less" without march bloat—F2P friendly? Is Charles VI Worth Pulling in Evony 2025? Pairings & Meta Fit Low capacity suggests that many won't be chasing this general. Let me know in the comments what you plan to do. Quick Hits: Wisdom Dome, Halloween Events & More K50 Fallout Amid the K50 recovery, here's what's live October 24: Wisdom Dome Prayers : Goddess Prayer packages now available—merge books (Parts 1/2) in warehouse or with allies for "power activation." Favian's upcoming vid: Full merge guide + goddess attendant secrets. Citizens Feature Rollout : Long for new servers? Now on old ones—boost production without walls. Halloween Monsters : Event drops soon—beefy bosses for gems/speedups; auto-join Lv. 23+ for loot. Bug Fix : Dragon Battle data resolved—queue up. This Week's Events : Dragon Battle & Ranger Night Order : Core grinds. Feasting Rivalry & Grace of Star Trial : Easy rewards. Great Expedition & Revelation of Mayor : Easy rewards, small grind Glory Arena : Test Charles VI here. Consumables : Speedups (common/construction/healing) for rewards—valuable events updating soon. Favian's chill mode : "Reduce time... F2P/low-spenders invest time too." K50 defense vid next week—troop needs vs. K48/50 sightings? Comment yours! Final Verdict: Pull Charles VI or Pivot? Charles VI isn't a K50 nuke, but his 230% attack + low capacity make him a smart ranged add for 2025. F2P? Event-farm him. Coiners? Stack for T17 dominance. What's your pull plan—wall swap or rally upgrade? Seen a K50 yet? Subscribe to Empire Build Academy for the Wisdom Dome deep-dive (dropping soon) and K50 defense blueprint. Like if Charles VI's your new fave—drop thoughts below! #EvonyCharlesVI #EvonyNewGeneral2025 #EvonyK50 #RangedGeneralGuide #EvonyHalloween #KingsReturn

  • Evony K50 Update 2025: Keep Level 50 and T17 Troops Finally Here

    Evony K50 Update 2025: Keep Level 50 and T17 Troops Finally Here Evony K50 Update 2025: Keep Level 50 & Tier 17 Troops – F2P Killer or Epic Evolution? Evony: The King's Return just dropped a bombshell: Keep Level 50 (K50) is finally here, bundled with Tier 17 troops and a slew of meta-shifting features in the upcoming Friday update (October 25, 2025). If you're a grinder like Favian from Empire Build Academy—sitting at 2.8B power and barely holding off K45 raids—this could reshape your empire... or spell doom for free-to-play (F2P) and low-spenders. Drawing from the official Facebook announcement and raw community reactions, this guide breaks down the chaos: new buffs, backlash, and survival strategies for Evony's 2025 endgame. Missed the hype? We've got the full scoop—plus Favian's unfiltered rant on why trap keeps might be extinct. Ready to pivot or pack it in? The Big Reveal: What's Dropping in Evony's K50 Update? Spotted first by Discord sleuth Leio and blasted on the Evony: The King's Return Facebook page, the "Kingdom Evolves" patch raises the building cap to K50 for "massive power boosts." But it's not just walls—expect a full overhaul. Here's the rundown straight from the post: Power Surge : K50 unlocks insane stat jumps, but paired with Tier 17 (T17) troops? Your mounted legions just got medieval. Tech Tree Expansion : Monarch's Academy adds Offensive Mastery and Defensive Mastery branches—think +% attack/def/HP buffs that could make your layers unbreakable (or your rallies unstoppable). Military Upgrades : Military Academy introduces Charge Formation (mounted blitz?) and Sweep Formation (ranged sweeps?)—new march setups for SvS domination. New Buildings & Mechanics :Trade Carriage: Dispatch convoys for passive rewards (echoes State of Survival's trade runs—easy gems/speedups?). Wisdom Dome : Study "sacred books" for wisdom power-ups—likely monarch EXP or unique buffs. World Changes : Stronger monsters and bosses mean bigger loot hauls... if you can solo them with T17 might. Troop Tier Leap : Train "mightiest warriors" at T17—expect 20-30% stat spikes over T16, per community leaks. Update your app Friday to dive in (Favian tried early—nada yet). Full deets in-game, but whispers of new generals with march size buffs could drop alongside. Community Backlash: "RIP F2P" Floods the Comments Evony's Facebook lit up faster than a purge rally—and not with cheers. Favian scrolled the post's reactions: a tidal wave of despair from 4+ year vets. Top sentiments? The Rage : "RIP to all free-to-play. Well, it's been something. Time to leave the game." (Echoed by "Greedy Evony" and "Time to delete Evony.") Dark Humor : "Anyone available to buy a kidney, one liver, and a ball?" / "More money for Evony. More CR cards get scratches. Not me." Tech Gripes : "Lag issues first." / "YKK50 where there are max one or 2 K50 in many servers." April Fools Vibes: "I thought April's Fools was in April. Evony must be trolling." Silver Linings? : A smattering of "It's fire" from big spenders, but drowned out by "RIP" spam. One gem: "Evony out of date. Finally, I can move on. No more spending." Favian nailed it : "This might be your most hated post yet." With F2P/low-spenders fueling alliances (and coiners' raid farms), will mass quits gut servers? If K50s only fight each other, what's left for the ecosystem? Favian's Hot Take: Trap Keeps Dead? Low-Spenders on the Brink As a self-proclaimed "struggling" 2.8B player hoarding 14M gems and general tokens for a wall upgrade, Favian's gut punch: "Is this the death of Evony for players like me?" He's been in save mode, eyeing Boudica swaps—but T17 + K50 buffs? "That's not really going to do anything now." Defense Dilemma : Trap keeps (T1 meat walls) are toast. "Extremely difficult for lower keeps... F2P are important, but are we going to lose a lot?" Shift to "stronger layers across all types"—but even that vs. T17? "What kind of figures to survive?" T16 Struggles Amplified : "Not many have T16 in our alliance. T17 is ridiculous." Add research buffs, and solos/rallies from K50s could one-shot sub-5B keeps. General Wildcard : "What kind of generals? Bigger buffs and march capacities?" Leaks hint at siege beasts—great for P2W, nightmare for ghosts. Cost Barrie r: Even rushers won't escape the wallet bleed. Favian's K39→K40? 45M resources per build. K45→K50 + T16→T17? "Not going to come cheap... a lot of money needed." Flip side : Spenders cheer, "We pay—it's about time." But Favian warns: Without F2P fodder, "Who are these K50s attacking?" A K50 echo chamber? Servers could hollow out fast. How to Prep for K50 & T17: F2P/Low-Spender Survival Guide Don't bail yet—adapt. Favian's brainstorming auction splurges (gems for flats gear?), but here's a 2025 roadmap: Layer Up Now : Ditch pure T1 traps. Build 300M+ mixed (T1 front, T3 mid, T4+ back) with debuff generals (e.g., -50% enemy atk). Buff Grind : Max Monarch's Academy pre-update—aim 2,200% HP/def across types. Stockpile sacred books for Wisdom Dome. Troop Pivot : Train T16 ASAP (even if sparse)—T17 training will devour food/wood. Use Trade Carriage for passive resources. Alliance Huddle : Rally low-spenders—shared buffs/reinforcements key. Scout K50 beta reports Friday. Gem Hoard Hack : Favian's 14M stash? Eye CR packs or event tokens for quick T16 layers. Skip impulse—target wall synergies like Isaac Brock assists. Event Timing : Autumn Ceremony (Oct 10) drops gems—farm before the rush. P2W Tip : Splurge on new formations for SvS edges, but watch server migration spikes. The Verdict: Evony's Bold Bet – Will K50 Save or Sink the Game? K50 + T17 isn't just an update—it's Evony's high-stakes gamble on endgame depth. For coiners, it's glory: stronger bosses, richer trades, mastery trees. For F2P? A potential exodus, as comments scream. Favian's torn: "We knew it was coming... but blindsided by T17." If Evony doesn't balance (e.g., F2P buffs or catch-up events), 2025 could see ghost towns. Your move : Rush K50? Fortify and fight? Or hit delete? Sound off below—what's your plan vs. T17 terrors? Sticking for the streams? Catch Favian's Friday deep-dive on battle reports. Subscribe to Empire Build Academy for Evony 2025 meta mastery—next: All-Star Season 17 prep. Power up (or peace out), lords!#EvonyK50 #EvonyUpdate2025 #EvonyT17Troops #EvonyF2P #KingsReturn #EvonyTips

  • New Evony General Louis XIV: Ultimate Guide to Mounted PvP Powerhouse

    New Evony General Louis XIV Welcome back to Empire Build Academy! In this guide, we’re diving into the latest Evony update featuring the brand-new epic historic general, Louis XIV, a must-have for players looking to dominate with mounted troops. We’ll break down his skills, ascensions, specialties, and covenants, plus touch on another new general, Caterina Sforza, and the latest Evony events. Whether you’re a PvP enthusiast or building your empire, this guide will help you decide if Louis XIV is the right addition to your roster. Let’s jump in! Meet Louis XIV: The Mounted Troop Master Louis XIV is a game-changer for mounted troop strategies in Evony. His "Saint Louis" special skill delivers a massive 40% boost to mounted troop attack, defense, and HP when leading an army in attack. Plus, he grants an additional 15% mounted troop attack when paired with a dragon or spiritual beast, making him a powerhouse for offensive marches. How to Recruit Louis XIV To add Louis XIV to your roster : Head to the Tavern. Click Recruit and navigate to Portraits. Find him under the Europe category. While you’re there, you’ll also notice Caterina Sforza, a bunker general, in the same section. More on her later! Louis XIV Ascensions : Boosting Your March Louis XIV’s ascensions unlock powerful buffs, especially for mounted troops and march size. Here’s the breakdown: 1 Star : +15% attacking mounted troop attack and defense. 2 Star : +8% attacking troop death-to-wounded rate. 3 Star : +25% mounted troop attack, +5% march size capacity. 4 Star : +20% mounted troop defense and HP. 5 Star : +40% mounted troop attack and HP, +8% march size capacity. Total March Size Boost : A 13% boost from ascensions alone, making Louis XIV ok for players looking to field larger armies. Specialties : Maximizing Mounted Power Louis XIV’s specialties further amplify his effectiveness: Specialty 1 : +10% mounted troop attack and defense. Specialty 2 : +19% march size capacity, +10% mounted and ground troop attack. Specialty 3 : +10% troop attack, HP, and defense. Specialty 4 : +50% attacking mounted troop attack, +40% defense and HP. These specialties make Louis XIV a top-tier choice for mounted troop-focused PvP, especially when fully maxed out. Covenants : Extra Buffs for Your Army Louis XIV’s covenants provide additional buffs to enhance your strategy: Covenant 1 : Mounted troop HP. Covenant 2 : Training capacity. Covenant 3 : +5% mounted troop attack. Covenant 4 : In-rally mounted troop attack and defense. Covenant 5 : Additional march size capacity. Covenant 6 : Attacking mounted troop attack and in-rally mounted troop defense. With a total march size capacity boost of approximately 29% when combined with ascensions, Louis XIV is a fantastic pick for players prioritizing large, powerful marches. Is Louis XIV Worth It? For players focused on mounted troop strategies, Louis XIV is a phenomenal addition, offering unmatched attack, defense, and HP buffs. His synergy with dragons or spiritual beasts and significant march size boosts make him ideal for mid-to-late game PvP and rallies. However, if mounted troops aren’t your focus, you might prioritize other generals. Let us know in the comments if you’re adding Louis XIV to your lineup! Bonus : Catarina Sforza, the Bunker General Alongside Louis XIV, Evony introduced Catarina Sforza, a bunker general designed for defensive strategies. Her key abilities include: +15% ranged troop and siege machine attack when she’s the bunker officer. -15% enemy ranged troop and siege machine defense and HP. Additional ascension and specialty buffs for bunker defense. While Catarina offers solid defensive perks, she’s very difficult to obtain. If you’re focused on city defense, she’s worth considering. Latest Evony Events and Updates Here’s a quick rundown of the latest Evony events mentioned in the update: Knights Tactics Sale : Purchase packages for Knights Tactics boxes, Blood of Ares, and a chance to unlock an optional chest with historic generals. Historic City Event : Use standard resources to participate. Limited Recruit Event : Ongoing, offering chances to recruit rare generals. Wine Festival Event : Features typical event rewards and activities. Consuming Return Event : Spend food, lumber, stone, and ore to earn extra stamina. Allstar Battlefield : Get ready for this exciting event! Drop your alliance in the comments if you want Empire Build Academy to stream your battles. No major gameplay updates were noted this week, so focus on these events to maximize rewards. What’s Next for Empire Build Academy? With the Learn Evony construction mini-series wrapping up, we’re diving into juicier content! Expect upcoming videos on: Spiritual Beasts Blazons Event breakdowns Stay tuned for quick, simple guides to elevate your Evony gameplay. Subscribe to Empire Build Academy and hit the bell to never miss an update! Final Thoughts Louis XIV is an ok addition to Evony for players building powerful mounted troop armies, with massive buffs and march size boosts that shine in PvP. Whether you’re storming the battlefield or reinforcing allies, this general is a game-changer. Meanwhile, Catarina Sforza offers niche defensive perks for bunker strategies. Which general are you going for? Share your thoughts in the comments below, and let us know your favorite Evony strategies! For more Evony tips, check out our Learn Evony Mini-Series (#) and join the Empire Build Academy community. See you in the next video!

  • Evony Updates: New General Louis II Guide

    Evony Updates: New General Louis II Guide, Wishful Windmill Festival Preview & More | Empire Build Academy Welcome back to Empire Build Academy! I'm Favian, and in this quick dive into Evony: The King's Return, we're covering the latest weekend updates, including the exciting preview for the Wishful Windmill Festival, enhancements to the Alliance Monthly Card, and a full breakdown of the brand-new epic general, Louis II. Whether you're grinding for resources or building your ultimate army, these changes can supercharge your empire. Let's jump in and explore how to leverage them for maximum gains. Latest Evony Updates: What's New This Weekend? Evony's developers dropped some game-changing announcements over the weekend, focusing on events and quality-of-life improvements. Here's a rundown of the highlights: Wishful Windmill Festival Preview – Gear Up for the Next Big Event Get ready for the Wishful Windmill Festival, Evony's upcoming limited-time event kicking off in the next couple of weeks. This festive extravaganza ties into themes of harvest and wishes, similar to past celebrations like the Harvest Festival, where players collect items like Wishing Coins from monsters and resource spots to spin for rewards. Expect daily login bonuses, special packages, and exclusive decorations like windmills for your Ideal Land—perfect for boosting your city's aesthetics and buffs. Pro Tip: Stock up on event currencies early by hitting resource spots and low-level monsters. Past events rewarded speed-ups, gems, and rare ornaments, so this could be your chance to snag that elusive Windmill building for passive resource gains. Stay tuned to the in-game Event Center for the full schedule. Alliance Monthly Card Gets a Major Upgrade: Auto-Help While Online One of the standout updates is to the Alliance Monthly Card, now offering even more value for collaborative play. For just $19.99 a month, this card already provides massive alliance points (up to 70 million for tributes and VIP perks), but the new feature is a game-changer: auto-help activation while you're online. When activated, it automatically assists alliance members' help requests—no more manual clicking through notifications! This is ideal for active players in large alliances, saving time during rallies or builds. Combined with the card's existing auto-rally capabilities (like the Rally Monthly Card for $9.99, which joins monster hunts automatically), it's a must-have for F2P and P2P alike to stay competitive. If you're in a 150+ member alliance, this could double your daily tributes and reinforcements. Activate it via the Valuable Events tab and watch your alliance bonds strengthen. Spotlight on the New General: Louis II – Epic Ground Troop Powerhouse The star of this update? Louis II, the fresh epic historic general now available through special packs and the Historic General Summoning. As a ground troop specialist, Louis II shines in PvP rallies and monster sieges, delivering massive buffs to your infantry marches. (Note: While some sources reference Louis IX as a ranged counterpart, Louis II focuses on ground dominance—perfect for balanced armies.) Louis II's Special Skill: Liberator of Bari Louis II's core ability, Liberator of Bari, packs a punch: +55% Ground Troops Attack & HP +40% Ground Troops Defense when leading an attacking army. This makes him ideal for frontline assaults, where durability meets raw power. However, note that his buffs trigger on "army to attack," so he's not suited for wall defense—save him for offensive marches. Ascension Bonuses: Unlock Even More Power Ascend Louis II to unlock escalating ground troop buffs. Here's the breakdown per star level: 1-Star : +15% Attacking Ground Troop Attack; +10% Defense & HP. 2-Star : +8% Attacking Troop Death-to-Wounded Rate. 3-Star : +25% Attacking Ground & Mounted Troop Attack; +25% Ground & Mounted Troop Defense. 4-Star : +25% Attacking Mounted & Ground Troop HP; +10% March Size. 5-Star : +40% Attacking Mounted & Ground Troop Attack; +25% Attacking Ground Troop Defense & HP. Prioritize fragments from packs to hit 5-stars fast—these stack for up to 50%+ attack spikes! Growth Attributes Louis II's attributes scale beautifully for ground-focused builds: Ground Troop HP & Defense : +10% Ground & Mounted Troop Attack : +10% Attack, HP, & Defense (All) : +10% Attacking Ground Troop Attack : +50%; Defense: +40%; HP: +40% Recommended Skill Books (Level 4 for max impact): Ground Troop Attack (core) Ground Troop HP/Defense March Size (to offset his modest base) Rally Ground Troop Attack (for alliance wars) Covenants & Total March Size War Covenant : +10% Attacking Ground Troop Defense Cooperation Covenant : +10% Ground Troop Training Capacity Other Buffs : +10% Ground Attack/Defense; +5% Attacking Ground Attack; +10% Rally Ground Attack/HP; +8% March Size Total March Size with full setup: ~18%—solid but not elite. Pair with dragon gear for boosts up to 28%+. Best Pairings : Main with Trajan or Soult for ground synergy; assist with Elise for debuffs. Use in rallies against bosses for 200%+ effective power. Don't Miss : Revelation of Horus Event – Daily Quests for Epic Rewards Running right now, the Revelation of Horus is a 23-quest event with hidden daily challenges revealed after server reset. Complete them fast for Horus Gold Coins and leaderboard ranks—top spots snag Meteoric Stones for gear amps and historic generals. Today's quest? Well Trained – Train 50,000 troop power (e.g., T3/T4 mounted) to score high. I hit 31st place by rushing, but checking guides beforehand could've landed top 10. Head to our site's Evony blog for a full quest list—search "Well Trained" for exact requirements. Redeem Shop Highlights : Meteoric Stones (for civ equip) Generals like Narses Speed-ups & Gems Aim for 6,000+ coins to max rewards. Speculate on hidden quests using past data to prep in advance. Final Thoughts: Level Up Your Evony Empire TodayThese updates—Louis II's ground dominance, the Wishful Windmill Festival tease, Alliance Monthly Card auto-magic, and Revelation of Horus grind—make now the perfect time to push your server rankings. Grab Louis II packs while they're hot, activate that card for effortless alliance support, and smash those daily quests. Are you hunting Louis II or topping Horus leaderboards? Drop your strategies in the comments below! For more Evony guides, subscribe to Empire Build Academy on YouTube and check our blog for daily tips. See you in the next update—keep building that empire!#EvonyUpdates #EvonyLouisII #WishfulWindmillFestival #EvonyGeneralGuide #RevelationOfHorus #EmpireBuildAcademy #EvonyTheKingsReturn

  • Evony Hypnos Dream Event Guide | Empire Build Academy

    Evony Hypnos Dream Event Guide | Empire Build Academy Evony Hypnos Dream Event Guide: Master the Game with Free Strategies | Empire Build Academy Welcome back to Empire Build Academy! I’m Favian, and today we’re diving into the Evony: The King's Return Hypnos Dream Event with a comprehensive guide to help you conquer this exciting challenge. Let’s head straight into the game and the Event Center to unlock its secrets and maximize your rewards—without wasting a moment! Getting Started with the Hypnos Dream Event To begin, navigate to the Event Center in Evony. Scroll down to locate the Hypnos Dream Event, which is live now. Once inside, you’ll need to select your desired rewards before starting—this is the only setup step not covered here, so choose wisely based on your needs (e.g., Tactic Scrolls, Blood of Ares, or Dragon Coins). Click the Information tab for the full rundown: Event Mechanics : Complete 30 levels per dream round, selecting from four dream crystals per level. Each crystal hides either a Sweet Dream (awarding a random chosen reward) or a Nightmare (requiring Hypnos to dispel). Risk Factor : Hit a Nightmare without enough Hypnos, and you’ll fail the round, losing an attempt and all progress. Quitting midway or failing counts against your daily attempt limit. Reset Details : All quest progress resets post-event, and unused Hypnos vanishes, so use them wisely. How to Play : Daily Free Uses and Crystal SelectionThe key resource here is Hypnos, visible in the event interface. You start with one daily free use—click Use Daily Free to access your four crystals. I’m currently on level 19 of 30, with rewards accumulating from my initial selections. Each successful pick adds to your prize pool, delivered after completing the round. Strategy in Action I picked a crystal—fingers crossed for no skulls! Success! That’s added to my haul. However, at level 23, a Nightmare (skull) appeared. With seven levels left and plenty of event time (over a week), my daily free uses should get me to 30. If I run out, packs offer extra attempts (up to 10 total), but I’m aiming to finish F2P. Tip : Aim for level 10 on your first run. If you hit 4-6 levels before a skull, restart with remaining attempts to push further—ideal for stacking rewards across multiple rounds. Maximizing Rewards and Avoiding Pitfalls Reward Accumulation : My current earnings (from levels 1-19) plus future wins (19-30) will finalize at the end. Canceling resets everything, so persevere unless you’re strategizing a fresh start. Daily Limit : Use your free Hypnos daily to stretch progress. With seven days left, I expect to complete before the deadline—my last run hit 5-6 levels pre-skull. Pack Option: If short on attempts, packs boost your chances, but F2P players can succeed with patience and timing. The Hypnos Dream is a luck-based yet rewarding event. Pick your rewards, navigate the crystals daily, and push as far as possible—keep those fingers crossed to avoid Nightmares! Final Thoughts: Dominate the Hypnos Dream EventThe Hypnos Dream Event in Evony offers a fun way to earn epic rewards like Tactic Scrolls and Dragon Coins, even for free-to-play players. By leveraging daily Hypnos, restarting strategically, and avoiding early cancels, you can maximize your haul. Check the Event Center daily and aim to hit level 30 for the best outcome. Are you tackling the Hypnos Dream? Share your progress or skull-dodging tips in the comments below! For more Evony guides, subscribe to Empire Build Academy on YouTube and visit our blog for updates. See you in the next video—keep building that empire! #EvonyHypnosDream #EvonyEventGuide #EvonyF2P #HypnosDreamTips #EmpireBuildAcademy #EvonyTheKingsReturn

  • Ultimate Beginner's Guide to Mastering Mobile Strategy Games: Buildings, Troops, Research & More

    The ultimate guide for mobile strategy games Let’s dive into a detailed breakdown of a mobile strategy game for someone who’s never played one before. I’ll use a hypothetical game inspired by popular titles like Clash of Clans, Rise of Kingdoms, or Lords Mobile to explain the core mechanics, with clear examples of buildings, troops, research, and other key elements. The goal is to make this accessible and engaging, walking you through what to expect and how to approach the game as a beginner. What is a Mobile Strategy Game? What is a mobile strategy game? Mobile strategy games are typically real-time or turn-based games where you build a base, manage resources, train armies, research upgrades, and engage in battles or alliances with other players. They combine long-term planning (strategy) with tactical decision-making, often set in a medieval, sci-fi, or fantasy world. These games are designed to be played in short bursts but reward consistent progress over time.As a beginner, your focus will be on learning the game’s systems, building a strong foundation, and avoiding common pitfalls. Let’s break it down step by step using a fictional game called "Kingdom’s Rise" as our example. Core Mechanics of a Mobile Strategy Game In Kingdom’s Rise, you’re a ruler building a kingdom from a small village. Your objectives are to expand your base, gather resources, train troops, and compete or cooperate with other players. Here are the key components: 1. Base Building Your base is the heart of your game. It’s a customizable area where you construct and upgrade buildings to unlock new features, generate resources, and prepare for battles. Key Buildings and Their Functions : Key buildings and their functions Town Hall/Castle (Level 1-20) : The central building that determines your overall progress. Upgrading it unlocks new buildings, troops, and features. For example, upgrading to Town Hall Level 3 might unlock Barracks for training troops. Resource Buildings : Gold Mine : Produces gold, used for building upgrades and training troops. Example: A Level 1 Gold Mine produces 200 gold per hour. Elixir Collector : Generates elixir, used for training troops and researching upgrades. Example: A Level 1 Elixir Collector produces 150 elixir per hour. Storage Buildings (Gold Storage, Elixir Storage) : Store your resources. Example: A Level 1 Gold Storage holds 10,000 gold. Defensive Buildings: Archer Tower : Attacks enemy troops from a distance. Example: Deals 15 damage per second at Level 1. Cannon : Targets ground units with high damage. Example: Deals 20 damage per second at Level 1. Walls : Protect your base by blocking enemy troops. Example: Level 1 Walls have 300 hit points. Army Buildings : Barracks : Trains troops like Archers or Swordsmen. Example: Unlocks Archers at Level 1, Swordsmen at Level 2. Army Camp : Increases the number of troops you can hold. Example: A Level 1 Army Camp holds 20 troop spaces. Special Buildings : Builder’s Hut : Assigns builders to construct or upgrade buildings. Example: You start with 2 builders, and each upgrade takes time (e.g., 10 minutes for a Level 1 Gold Mine to Level 2). Research Lab : Unlocks troop and spell upgrades (more on this later). Beginner Tip : Prioritize upgrading your Town Hall to unlock more buildings, but don’t rush it—ensure your resource buildings and defenses are strong enough to protect your base. Balance offense (army buildings) and defense (towers, walls) early on. 2. Resource Management Resource management and gathering Resources are the currency of the game, used for building, upgrading, and training. In Kingdom’s Rise, the primary resources are: Gold : For building and upgrading structures, especially defenses. Elixir : For training troops and researching upgrades. Gems : A premium currency (earned slowly in-game or purchased) that speeds up timers or buys resources. Example: 100 gems might skip a 1-hour upgrade timer. How to Gather Resources : Build and upgrade Gold Mines and Elixir Collectors. Attack other players’ bases to steal their resources (more on battles later). Complete missions or achievements. Example: “Upgrade your Town Hall to Level 3” rewards 500 gold and 500 elixir. Clear obstacles (trees, rocks) on your base for small resource rewards. Beginner Tip : Protect your resources by upgrading storages and placing them near defensive buildings. Don’t spend all your resources at once—save enough to train troops or start upgrades. 3. Training Troops Understanding troops and their process Troops are your army, used to attack other players or defend your base (in some games). In Kingdom’s Rise, you train troops in the Barracks, and they occupy space in your Army Camp. Example Troops : Archer (5 elixir, 1 space) : A ranged unit that attacks from a distance. Weak but versatile. Swordsman (10 elixir, 2 spaces) : A melee unit with higher health and damage. Good for tanking damage. Giant (50 elixir, 5 spaces) : A high-health unit that targets defenses first. Ideal for breaking through walls. Wizard (100 elixir, 4 spaces) : A powerful ranged unit with splash damage, unlocked later. Training Process : Select the Barracks, choose troops to train, and wait for the training time (e.g., 30 seconds for an Archer). Troops are stored in your Army Camp until you attack. If your camp is full (e.g., 20 spaces), you can’t train more until you use some troops. Beginner Tip : Experiment with troop combinations. For example, use Giants to soak up damage while Archers attack from behind. Don’t train expensive troops early on—stick to basic units like Archers and Swordsmen. 4. Research and Upgrades Knowledge is power get ahead with research The Research Lab lets you improve your troops, spells, or other abilities, making your army stronger. Example Research : Archer Level 2 (500 elixir, 1 hour) : Increases Archer damage from 10 to 12 per second. Healing Spell (1,000 elixir, 2 hours) : Unlocks a spell that heals troops during battle. Wall Breaker (2,000 elixir, 4 hours) : Unlocks a unit that targets walls, dealing 40 damage to them. Research Process : Spend elixir in the Research Lab to start an upgrade. Wait for the research timer (can be skipped with gems). Higher-level upgrades require a higher-level Town Hall and Lab. Beginner Tip : Prioritize upgrading your most-used troops (e.g., Archers) before unlocking new ones. Research can take a long time, so plan ahead. 5. Battles A guide to attacking and defending Battles are how you test your army and earn resources. In Kingdom’s Rise, you can: Attack Other Players : Search for an opponent’s base (costs a small amount of gold). Deploy troops strategically to destroy buildings and steal resources. Example: Deploy Giants to distract defenses, then Archers to take out resource buildings. Earn stars (1–3) based on destruction: 1 star for 50% damage, 2 stars for destroying the Town Hall, 3 stars for 100% destruction. Win resources (e.g., 10,000 gold and elixir) and trophies (a ranking system). Defend Your Base : When offline, your base can be attacked. Defensive buildings and troops in your base (if applicable) fight back. A strong defense (well-placed walls, upgraded towers) minimizes resource loss. Single-Player Campaign : Attack AI-controlled bases for practice and rewards. Example: Defeat “Goblin Camp Level 1” for 5,000 gold. Beginner Tip : Watch replays of attacks on your base to see where your defenses are weak. In attacks, target resource buildings first to maximize loot, and don’t use all your troops if you don’t need to. 6. Alliances and Social Features Join an alliance and become stronger Most strategy games encourage teamwork through alliances (called clans, guilds, or kingdoms). Joining a Clan : Unlocks at Town Hall Level 3. Join a clan to chat, donate troops, and participate in clan wars (team battles against other clans). Example : Donate Archers to a clanmate’s defense, or receive Giants for your attack. Clan Wars : A 24-hour battle where your clan attacks another clan’s bases. Earn bonus resources for winning. Example: Win a war for 20,000 gold and elixir. Beginner Tip : Join an active, beginner-friendly clan to get advice and extra troops. Don’t be afraid to ask for help in chat. 7. Progression and Time Management Progression and Time Management Mobile strategy games use timers to pace progress. Building, upgrading, and training all take time, which can be skipped with gems. Example Timers : Upgrading a Gold Mine to Level 2 : 10 minutes. Training 10 Archers : 5 minutes. Researching Archer Level 2 : 1 hour. Free-to-Play vs. Paid : Free to play vs paid You can play for free, but progress is slower without gems. Gems can be earned through achievements or purchased. Example: Clearing 10 obstacles earns 50 gems. Beginner Tip : Log in regularly (even for 5–10 minutes) to collect resources, start upgrades, and train troops. Don’t waste gems on minor speed-ups—save them for important upgrades or extra builders. Example Beginner Strategy in Kingdom’s Rise Beginner Strategy and Tips Let’s walk through a beginner’s first few days: Day 1: Getting Started Complete the tutorial: Build a Gold Mine, Elixir Collector, and Barracks. Upgrade your Town Hall to Level 2 (costs 1,000 gold, takes 30 minutes). Build an Archer Tower and Walls to protect your base. Train 10 Archers and attack a single-player Goblin Camp for 5,000 gold. Day 2: Expanding Upgrade Gold Mine and Elixir Collector to Level 2 for more resources. Build an Army Camp and second Barracks to train more troops. Attack another player’s base, using 5 Giants and 10 Archers to steal 8,000 gold. Start researching Archer Level 2 in the Research Lab. Day 3: Joining a Clan Upgrade Town Hall to Level 3 to unlock the Clan Castle. Join a beginner clan and request Archers for defense. Build a Cannon and upgrade Walls to Level 2. Participate in a clan war, attacking with Giants, Archers, and a Healing Spell. Common Beginner Mistakes to Avoid Common Beginner mistakes to avoid Rushing the Town Hall : Upgrading your Town Hall too quickly without improving defenses or troops makes you vulnerable and slows progress. Example: Don’t rush to Town Hall Level 5 if your defenses are still Level 1. Ignoring Defenses : Weak defenses mean you’ll lose resources to attackers. Place Archer Towers and Cannons to cover your storages. Spending Gems Recklessly : Don’t use gems to speed up minor timers. Save them for builders or important upgrades. Neglecting Resources : Keep your Gold Mines and Elixir Collectors active, and attack regularly to supplement income. Why These Games Are Fun Progression Feels Rewarding : Watching your small village grow into a fortified kingdom is satisfying. Strategic Depth : Experimenting with troop combinations and base layouts keeps battles engaging. Social Interaction : Clans add a community aspect, with teamwork and friendly competition. Flexible Playtime : You can play for 5 minutes or an hour, fitting into a busy schedule. Real-World Examples If you’re ready to try a mobile strategy game, here are a few popular ones with similar mechanics to Kingdom’s Rise: Clash of Clans : Build a village, train troops, and join clans. Similar buildings (e.g., Town Hall, Gold Mine) and battles. Rise of Kingdoms : Focuses on historical civilizations, with deeper alliance and territory mechanics. Lords Mobile : Combines base-building with hero-based battles and large-scale kingdom wars. Download one from the App Store or Google Play, and check for beginner guides on YouTube or Reddit for specific tips. Final Tips for Success Final tips for success Start Small : Focus on upgrading resource buildings and basic troops before diving into complex strategies. Learn from Others : Watch replays, join a clan, or check forums like Reddit for advice. Be Patient : Progress takes time, but consistent play pays off. Have Fun : Experiment with different troop combos and base designs to find what you enjoy. If you have a specific game in mind or want tips for one (e.g., Clash of Clans), let me know, and I can tailor the advice further! Would you like me to generate a visual example of a base layout or analyze a specific game’s mechanics?

bottom of page