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  • The Best Ranged Generals on Evony

    Discover the best ranged generals in Evony and learn how to strategically use them in battle to dominate the game. The best ranged generals on Evony Recommended Ranged Generals for Marching and Rallying in Evony When building a strong ranged march or leading rallies in Evony, your choice of general is critical. Below, I’ve outlined my top picks for marching and rallying, followed by budget-friendly options for free-to-play (F2P) or low-spending players, and a special mention worth considering. These recommendations factor in effectiveness, accessibility, and the effort required to ascend them to red star levels. Top Picks for Marching and Rallying For players willing to invest time or money, these generals excel at leading ranged marches or rallies: Algernon Sidney Algernon Sidney Ranged General Evony Why He’s Great : Algernon brings strong ranged attack buffs and solid march size increases, making him a standout for offensive PvP marches. His skill set is well-suited for big battles. Best Use : Main general for Server vs. Server (SvS) or rallying bosses. Check out the full profile for Algernon Sidney in Evony Ad Play games and earn cash with Swagbucks Ragnar Lodbrok Ragnar Ranged General Evony Why He’s Great : Ragnar offers a hefty ranged attack boost paired with durability buffs, ideal for sustained engagements. His Viking flair adds flavor to his power. Best Use : Leading rallies or attacking high-level targets. Check out the full profile for Ragnar on Evony Merlin Merlin Ranged General Evony Why He’s Great : A premium option with excellent ranged attack buffs and unique bonuses, Merlin shines in large-scale marches. He’s harder to obtain but worth it for coiners. Best Use : Rally lead or heavy PvP marches. Check out the full profile for Merlin on Evony Marcus Agrippa Marcus Agrippa Ranged General Evony Why He’s Great : Agrippa balances ranged attack with versatility, making him a reliable pick for both rallies and solo marches. He’s accessible via events and as of 28th Feb 2025 he is still available. Best Use : Flexible march leader for mid-to-high spenders. Check out the full profile for Marcus Agrippa on Evony Ad Play games and earn cash with Swagbucks Honorable Mention : Sigurd Why He’s Notable : Sigurd offers impressive ranged attack buffs and decent all-around stats, but he’s tough to acquire and even harder to ascend to red stars due to limited availability. Recommendation : Use him as an assistant rather than a main general. His buffs can enhance a primary leader without the heavy investment needed to max him out. Check out the full profile for Sigurd on Evony Best Picks for F2P or Low Spenders For players who don’t want to break the bank, these generals are easier to obtain and ascend: Marcus Agrippa Accessibility : Available via the Trial of Knights event (Blood of Ares consuming return event) as of February 28, 2025—check current events! Why He’s Great : Strong ranged attack buffs and achievable red star 5 status without heavy spending. A top pick for budget players. Louis IX Accessibility : Also available through Trial of Knights as of February 28th, 2025. Like Agrippa, confirm his status in-game now. Why He’s Great : Offers solid ranged buffs and is relatively easy to ascend compared to premium generals. Perfect for F2P progression. Check out the full profile for Louis IX on Evony Elektra Accessibility : Found at Relics, making her a consistent F2P option. Why She’s Great : Elektra’s ranged attack buffs (15% base, 20% with a dragon) and high base stats make her a standout. She’s far easier to red star than event-locked generals, saving you cash for other troop types. Why These Three? : For F2P or low spenders, getting a general to red star 5 is a game-changer, and these options don’t require emptying your wallet. Spending big to ascend premium ranged generals often isn’t worth it—use that money to boost generals for mounted, ground, or siege troops instead. Check out the full profile for Elektra on Evony Ad Play games and earn cash with Swagbucks Special Mention : Franz Joseph I Why He’s Unique : Franz Joseph I falls slightly behind the top-tier marching generals in raw attack buffs (think 2nd-tier power), but he’s still very effective. His standout feature? He retains full strength when reinforcing an ally’s castle, unlike many higher-ranked generals whose buffs weaken in that role. Best Use : A hybrid pick for players who march aggressively but also reinforce teammates often. Consideration : If you value flexibility over max attack output, he’s a gem. Check out the full profile for Franz Joesph I on Evony Final Thoughts For marching and rallying, Algernon Sidney and Ragnar lead the pack if you can snag them, with Merlin, Marcus Agrippa, Douglas, and Mihai close behind for premium players. Sigurd is better as an assistant due to his rarity. F2P or low spenders should prioritize Marcus Agrippa, Louis IX, and Elektra—they’re accessible and cost-effective to max out. And don’t sleep on Franz Joseph I if you want a reinforcing ace up your sleeve. As of February 28, 2025, event availability these are still available, also double-check in-game options for Agrippa and Louis IX. Focus on what fits your budget and playstyle—ranged dominance is within reach either way! The Best Ranged Generals on Evony - Full Transcript Best Ranged Generals in Evony : Top Picks for 2025 Welcome back to the Empire Build Academy! I’m Favian, and today we’re diving into the best ranged generals in Evony: The King’s Return. Ranged troops are a cornerstone of many armies, and choosing the right generals can make or break your battle strategy. In this blog post, we’ll rank the top ranged generals, highlight their buffs, and discuss optimal pairings, with a special focus on free-to-play (F2P) options. Note that this guide temporarily excludes the new generals Brian Boru and Arthur Wellesley, but I’ll update my Empire Build Academy website soon with their details. Let’s get started! Why Ranged Generals Matter Ranged generals enhance your archers and siege machines, boosting attack, defense, HP, and march size to dominate in PvP, PvE, and alliance wars. Selecting the right general and pairing them with a complementary assistant can amplify these buffs, giving you a significant edge. We’ll explore the top generals available through the Tavern (Recruit > Portraits > Ranged), focusing on Europe and Other regions, where the best options reside. Top 5 Ranged Generals (Excluding Brian Boru and Arthur Wellesley) Here’s a detailed ranking of the best ranged generals in Evony, based on their buffs and total effectiveness. All stats assume the general is leading the army to attack, with additional conditions noted where applicable. Merlin (Europe) Buffs : Ranged troop attack and HP : +45% Ranged troop and siege machine defense : +30% Total buff (with specialties) : Attack 440%, Defense 411%, HP 392%, March 17% = 1,243% Why He’s #1 : Merlin’s balanced and high-percentage buffs make him the top ranged general. His versatility suits both offensive and defensive strategies, and his specialties push his stats to elite levels. Availability : Premium General Tokens Best Pairing : With Ragnar as assistant (see below). Franz Joseph I (Europe) Buffs : Ranged troop attack : +50% Ranged troop and siege machine defense and HP : +40% Total buff : Attack 442%, Defense 419%, HP 378%, March 34% = 1,233% Why He’s Great : Franz Joseph’s 50% attack boost and robust defense/HP buffs make him a close second to Merlin. His higher march size (34%) is ideal for larger armies. Availability : Premium General Tokens Best Pairing : With Merlin or Ragnar. Ragnar (Others) Buffs : Ranged troop attack and defense : +45% Ranged troop and siege machine HP : +35% (requires Spiritual Beast to activate) Total buff : Varies based on Spiritual Beast, but ranks third overall. Key Note : Ragnar’s HP buff depends on bringing a Spiritual Beast, which adds a condition but doesn’t detract from his strong base stats. Availability : Tavern (Others > Ranged). Best Pairing : With Sigurd or Merlin. Algernon Sidney (Europe) Buffs : Ranged troop attack and defense : +45% Ranged troop and siege machine HP : +30% Total buff : Attack 478%, Defense 340%, HP 375%, March 44% = 1,193% Why He’s Solid : Algernon’s high attack and march size (44%) make him a great choice for aggressive ranged strategies, though his defense is slightly lower than others. Availability : Premium General (Europe > Ranged). Best Pairing : With Merlin. Marcus Agrippa (Europe, F2P Option) Buffs : Ranged troop attack : +40% Ranged troop and siege machine defense and HP : +30% Total buff : Attack 446%, Defense 411%, HP 334%, March 20% = 1,191% Why He’s Notable : Marcus Agrippa is a standout F2P option, currently available in the Trial of Knights event. By ascending generals (e.g., Elektra) during this event, you can earn points to trade for Marcus. His buffs are competitive, especially at 5-star ascension, which I’ve achieved. Availability : Trial of Knights event and premium general tokens Caution : Marcus has been in the event for a while, and there’s uncertainty about his continued availability. Start ascending now, but be prepared for potential changes. Best Pairing : With Ragnar. Honorable Mentions : Brian Boru and Arthur Wellesley While not fully ranked here, the two new generals** deserve a quick spotlight: Brian Boru (Europe) : Buffs: Ranged attack and HP +50%, ranged and siege defense +35%. Impression : One of the best ranged generals, potentially rivaling Merlin. I’ll cover him in a future video and update the rankings. Availability : Premium General Tokens Arthur Wellesley (Europe) : Buffs : Ranged and siege attack +40%, ranged defense and HP +25%. Impression : Strong but slightly less impressive than Brian Boru. Full details coming soon. Availability : Premium General Tokens Best Assistant Pairings Pairing a main general with an assistant general can significantly boost buffs significantly. Here are the top pairings for our ranked generals: Merlin + Ragnar (Assistant) : Attack : 590%, Defense: 511%, HP%: +472%, Total Buff: 1,572% Why : The highest total buff combo, leveraging Merlin’s versatility and Ragnar’s high attack. Ragnar + Sigurd (Assistant) : Attack : 602%, Defense: 469%, HP%: +479%, Total Buff: 1,550% Why : Sigurd’s attack focus complements Ragnar’s balanced stats, ideal for aggressive playstyles. Merlin + Franz Joseph I (Assistant) : Attack : 540%, Defense: 521%, HP%: +482%, Total Buff: 1,543% Why : Strong defense and HP buffs make this a solid defensive pairing. Merlin + Algernon Sidney (Assistant) : Attack : 570%, Defense: 496%, HP%: +477%, Total Buff: 1,542% Why : A balanced offensive pairing with high march size. Marcus Agrippa + Ragnar (Assistant, F2P) : Attack : 596%, Defense: 511%, HP%: +414%, Total Buff: 1,521% Why : The best F2P pairing, combining Marcus’s accessibility with Ragnar’s elite buffs. F2P Focus: Marcus Agrippa and Trial of Knights For F2P players, Marcus Agrippa is a game-changer. Available in the Trial of Knights event, you can earn him by ascending generals like Elektra, a former F2P favorite. His 5-star buffs (Attack 446%, Total 1,191%) rival premium generals, making him a must-have. However, his long tenure in the event raises questions about his future availability. Another F2P option, Louis IX, is also in Trial of Knights but is less effective than Marcus. Tip : If you’re F2P, prioritize ascending generals during Trial of Knights to secure Marcus while he’s available. Pair him with Ragnar for maximum impact. Strategic Takeaways To dominate with ranged generals in Evony, keep these tips in mind: Prioritize Merlin : If you can afford Tavern refreshes, aim for Merlin for his unmatched total buffs. Leverage F2P Options : Marcus Agrippa is a top F2P choice, especially during Trial of Knights. Start ascending now, but monitor event changes. Optimal Pairings : Always pair generals with assistants like Ragnar or Sigurd to maximize buffs. Check the Tavern’s Portraits menu to recruit assistants. Spiritual Beast Condition : For Ragnar, ensure you equip a Spiritual Beast to unlock his full HP buff. Stay Updated : Watch for my upcoming video and website update on Brian Boru and Arthur Wellesley, as they may shake up the rankings. Community Feedback and Next Steps This guide covers the best ranged generals in Evony as of June 2025, but the game evolves constantly. If I’ve missed anything or you have alternative strategies, share them in the comments! Your feedback will help refine this guide and future content. Visit Empire Build Academy for the full post, which I’ll update with Brian Boru and Arthur Wellesley soon, plus other Evony guides and FAQs. Stay tuned for more videos on general builds, event strategies, and advanced gameplay. Let’s keep building your empire together! Sources : Evony: The King’s Return in-game Tavern and general stats Empire Build Academy website for existing ranged general rankings Community insights on Trial of Knights and F2P strategies Who’s your favorite ranged general? Drop your thoughts in the comments, and we’ll see you in the next video!

  • Civilization Card Event on Evony

    Civilization Card Event in Evony The civilization cards event in Evony is a feature introduced on November 28, 2024, accessible through the Art Hall, where players collect cards representing historical civilizations. These cards provide buffs to enhance gameplay, and completing sets earns rewards like resources and additional packs. While not a time-limited event, it's an ongoing system with regular opportunities for engagement. Civilization Card Event Evony How to Exchange Cards Players can exchange cards in two ways: Trading with Others : Use the Card Exchange feature to list up to 3 cards for trade, once per day, but only with cards of the same rarity and quality. Composing Cards : Upgrade cards by composing, needing 10 copies or 1 copy plus Composition Tickets (earned by demolishing duplicates). Composing a Silver card has a 90% chance for Gold and 10% for Diamond. Packs can be purchased to help with collections Tips for Success To succeed, focus on : Claiming the free daily Uncommon pack to build your collection. Completing Silver sets before upgrading to Gold or Diamond for maximum benefits. Using high rarity cards and Composition Tickets strategically to reduce resource costs. The community has mixed feelings, with some seeing it as favoring paying players, which can impact free-to-play strategies. The civilization cards event in Evony, introduced on November 28, 2024, and accessible via the Art Hall, represents a significant addition to the game's mechanics, focusing on collectible cards that offer buffs and rewards. This feature, while not explicitly time-limited in recent updates as of March 17, 2025, operates as an ongoing system with regular engagement opportunities, potentially integrated into broader event cycles. The following sections provide a comprehensive breakdown of the event, exchange methods, and success strategies, drawing from multiple authoritative sources to ensure accuracy and depth. There are seven collections for the world stage Event Overview and Mechanics Civilization cards are virtual collectibles representing historical civilizations, each offering specific buff effects to enhance gameplay. These buffs vary by civilization and material level, with examples including: Civilization Silver Buffs Gold Buffs Diamond Buffs Europe 5% In-Rally Mounted Troop Attack 12% Ground Troop Defense 45% In-Rally Ground and Mounted Troop Attack America 5% Ranged and Siege Defense 8% Ranged Troop Attack 20% Siege Machine Attack, Defense, and HP Japan 5% Ranged Troop Defense 10% Marching Siege Machine Attack 35% Attacking Ranged Troop Attack, Defense, HP Korea 5% Ranged Troop HP 10% Ranged Troop Attack 25% Ranged Troop Attack, Defense, and HP China 2% Ground and Mounted Troop Attack 5% Ground and Mounted Troop HP 20% Mounted Troop Attack, Defense, and HP Russia 5% Defending Mounted Troop Defense 5% Ground and Mounted Troop HP 22% Mounted Troop Attack, Defense, and HP Arabia 3% Marching Ground Troop Defense 8% Ground Troop Attack 20% Ground Troop Attack, Defense, and HP Cards can be exchanged with other players. Limited to one exchange oer day Cards are categorized by rarity (Common, Uncommon, Rare, Legendary, Epic) and material (Silver, Gold, Diamond), with higher levels offering stronger effects. Players can obtain cards through free daily Uncommon packs, available at server reset, and purchasable Rare packs using real money. Each pack contains 5 random cards, which can be revealed individually or all at once, adding an element of surprise and strategy to collection. Exchange Methods Exchanging cards in Evony involves two primary methods, catering to different player preferences and resource availability: Trading with Other Players : Accessed via the Card Exchange feature under [Civilization Cards] – [Card Exchange], players can list up to 3 cards for trade, with a daily limit of one trade. This system requires cards to be of the same rarity and quality, fostering a community-driven economy. This method is particularly useful for filling gaps in collections without relying on random pack openings. Composing Cards : This process allows upgrading cards to higher material levels, essential for unlocking stronger buffs. To compose, players need either 10 copies of the same card or 1 copy plus Composition Tickets. Composition Tickets are earned by demolishing duplicate cards, managed through filters by material, rarity, and series. For instance, composing a Silver card has a 90% chance to result in a Gold card and a 10% chance for a Diamond card, introducing an element of risk and reward. You can compose cards for a chance to win additional cards Strategies for Success Success in the civilization cards event, particularly for maximizing buffs and rewards, requires strategic planning, especially given community feedback highlighting disparities between free-to-play (F2P) and paying players. The following tips, derived from guides and community insights, offer a roadmap for effective engagement: Complete Silver Sets First : Prioritize completing sets with Silver cards before upgrading to Gold or Diamond. This ensures players maximize the benefits from lower material sets, as higher material upgrades require significant resources. For example, do not compose Silver cards to Gold until the Silver set is complete to avoid missing out on set bonuses. Claim Free Daily Pack : Ensure to claim the free Uncommon pack daily, as it provides a steady stream of cards without cost. This can be added to a daily checklist for consistency, enhancing collection without financial investment. Strategic Composition : Use Composition Tickets wisely to reduce the number of cards needed for composition. When composing, leverage the highest rarity cards to minimize ticket usage, as higher rarity cards count towards lower-rarity requirements, offering flexibility in resource management. Prioritize High Rarity Compositions : Focus on composing higher rarity cards to achieve better benefits with fewer resources. This strategy is particularly effective for F2P players, as it maximizes the value of limited Composition Tickets. Manage Duplicate Cards : Demolish duplicate cards to acquire Composition Tickets, which are crucial for composing higher material cards. Use filters to manage duplicates efficiently, focusing on material, rarity, and series to optimize ticket yield. The different types of cards that can be won in the event Earn cash playing games similar to Evony on your phone Considerations for Free-to-Play Players Given community discussions, such as those on Reddit, there is a perception that the civilization cards feature may favor paying players, widening the gap between F2P and coiners. For F2P players, success hinges on leveraging free resources effectively. Focus on completing as many sets as possible using free packs, participate in any in-game events or challenges that offer additional card packs or fragments, and engage in trading with other players to fill gaps in collections. This approach mitigates the resource disparity, ensuring F2P players can still benefit from the system's buffs and rewards. Community Perspectives and Controversies Community feedback, particularly from platforms like Reddit, reveals mixed sentiments. Some players view civilization cards as "no skill, click-and-collect coiner buffs," suggesting it may disproportionately benefit paying players, potentially alienating F2P audiences. Others compare it to trends in other games, like the Pokemon TCG mobile release, noting a homogenization of game mechanics. These perspectives highlight a controversy around accessibility and fairness, which players should consider when strategizing their approach. Additional buffs can be obtained for completing sets What the community of Evony players think There is some controversy amongst the community, with some players feeling the feature adds clutter rather than value to the game. This sentiment, while not directly impacting mechanics, influences player engagement and perception, particularly for F2P players who may find progression challenging without spending. In conclusion, the civilization cards event in Evony offers a rich system for enhancing gameplay through collectible cards, with robust exchange options and strategic tips for success. By leveraging free resources, prioritizing set completion, and engaging with the community, players can maximize their benefits, navigating the complexities and controversies to enjoy a rewarding experience. A Guide to the Civilization Card Event on Evony - Transcript Mastering Civilization Card Events in Evony : A Comprehensive Guide Hey everyone, Favian here from Empire Build Academy! Welcome back to my channel. Today, we’re diving into the Civilization Card Event in Evony, a feature that can be a bit tricky to navigate. I’ve made a few mistakes myself, so I’m excited to break it all down in this guide to help you master the event. Let’s get started! What Are Civilization Cards in Evony? The Civilization Card Event in Evony is a fun yet complex system that rewards you with buffs and rare items for collecting and managing cards across different regions. To get started, head to the Art Hall in-game and click on the Civilization Cards tab (the last one on the right). Once there, you’ll see seven regions: Europe, America, Japan, Korea, China, Russia, and Arabia. Each region has its own set of cards to collect, divided into Silver, Gold, and Diamond tiers, with increasing rarity and rewards. At the top, you’ll notice two event modes: Sun Icon : The standard event, always active. Moon Icon : The Star Pilgrimage, a limited-edition card release. Understanding the Card System Each region has specific tasks, like collecting a certain number of Silver, Gold, or Diamond cards. Completing these tasks grants buffs (e.g., +2% in-rally main troop attack) and rewards like rare packs. For example: Silver Cards (5/5 or 8/8) : Completing these sets unlocks buffs and rewards. Gold Cards (4/4 or 8/8) : Higher-tier rewards and buffs. Diamond Cards : The rarest, offering the best rewards but hardest to complete. You can view your progress for each region by clicking on it. For instance, in Europe, I’ve completed the 5/5 and 8/8 Silver sets and the 4/4 Gold set, earning buffs and rewards, but I’m still working on the 8/8 Gold and Diamond sets. Key Features of the Civilization Card Event The event interface has three main tabs: Card Box, Card Exchange, and Open Card Pack. Let’s break them down 1. Open Card Pack You get one free card daily, so don’t forget to claim it! Additional packs (limited or normal) can be purchased periodically, but at the time of recording, the Grade 8 event was listed as “coming soon.” Check back regularly, as new pack options may open throughout the year. 2. Card Box This tab shows all the cards you own, organized by rarity (Orange, Purple, Blue, Green, etc.). Here’s what you need to know : Composing Cards : You can combine 10 Silver cards of the same name to upgrade to a higher tier: 90% chance to get a Gold card. 10% chance to get a Diamond card. If you’re short on cards, you can use Composition Tickets to fill the gap. For example, composing a rarer card might cost 25 tickets, while a less rare one costs 12. Demolishing Cards: Recycle duplicate cards to earn Composition Tickets. The higher the card’s rarity, the more tickets you get (e.g., 200 for an Orange Silver card, 40 for Blue, 20 for Green). Only duplicates can be recycled, and the system automatically keeps your highest-quality card to avoid losing progress. Tip : Don’t demolish cards you still need for higher-tier sets (Gold or Diamond). Hold onto them until you’ve completed the set. 3. Card Exchange The Card Exchange is where you trade cards with other players to complete your sets. Here’s how it works: You can only trade cards of the same rarity and quality (e.g., Silver for Silver, Gold for Gold, Diamond for Diamond). To trade, go to the Card Exchange tab and select a card you want to request. Then, choose a card you’re willing to give up (you must have more than one copy). Example : I have 8/10 Silver Sangun cards and need two more. I can list a trade offering a Silver Court Lady (I have six) to request a Silver Sangun. If someone accepts, I’ll be one step closer to composing a Gold or Diamond Sangun. Listings : You have three slots to list trades. Choose strategically based on cards you’re close to completing or cards you have in excess. Alliance and Chat : If you can’t find a trade in the exchange, ask in your alliance, world chat, or whisper other players to arrange a trade. Tips for Success in the Civilization Card Event Claim Your Free Card Daily : It’s an easy way to build your collection over time. Prioritize Composing : Focus on completing sets of 10 Silver cards to compose Gold or Diamond versions. Use Composition Tickets wisely for cards you’re close to completing. Be Strategic with Trades : Only trade cards you have multiples of, and avoid trading away cards you need for your own sets. For example, I almost traded a Mount Fuji for a Grand Canyon but realized it wasn’t beneficial since I only had two Mount Fujis. Check Rarity and Quality : When trading or demolishing, ensure you’re working with the same rarity (e.g., Green, Blue) and quality (e.g., Silver, Gold). This avoids confusion and wasted trades. Don’t Rush Demolishing : Hold onto cards until you’re sure you don’t need them for higher-tier sets. Recycling lower-rarity cards (e.g., Green) gives fewer tickets (10-20), so it’s often better to trade them. Engage with Your Community : If you’re stuck, ask your alliance or check world chat for trade opportunities. Someone might have the exact card you need! Track Your Progress : Use the Shield Icon with the plus sign to see all active buffs from your completed sets. Common Mistakes to Avoid I’ve learned a few lessons the hard way, so here’s what to watch out for: Don’t Trade Blindly : Always check how many cards you have for a set before trading. Trading away a card you need for a buff can set you back. Don’t Demolish Needed Cards : If you’re close to completing a Gold or Diamond set, keep those Silver cards until you’re ready to compose. Understand Rarity vs. Quality : Rarity (e.g., Green, Blue) and quality (e.g., Silver, Gold) must match for trades. Mixing them up can lead to confusion. Final Thoughts The Civilization Card Event in Evony can seem overwhelming at first, but once you get the hang of it, it’s a rewarding way to earn buffs and rare items. My biggest piece of advice? Take your time, plan your trades, and don’t be afraid to ask for help in the comments or your alliance. For more tips and updates, check out my guides at EmpireBuildAcademy.com, where I’m constantly adding FAQs and new content for Evony and other games. I’ll also update my Civilization Card guide with any corrections or suggestions from you all, so drop your feedback below! What’s your strategy for the Civilization Card Event? Have I missed anything or gotten something wrong? Let’s start a discussion in the comments—I’m always open to learning more. Thanks for reading, and I’ll see you in the next post! Want to see this in action? Check out the full video on my YouTube channel for a visual walkthrough of the Civilization Card Event! This blog post is based on my latest video, and I’ll keep refining it as I learn more about the event. Stay tuned for updates, and happy collecting!

  • Defense: Building a Resilient Keep on Evony

    Defense Building a Resilient Keep on Evony Defense: Building a Resilient Keep on Evony The T1 Mounted trap keep is a proven defense—even an 800 million power keep can repel attacks from 5–10 billion power foes if built right. Here’s how to grow into one: Troop Limits: Cap Mounted troops above T4 at 5,000 per tier. For Siege, build enough to aid defense (e.g., 20,000 per tier, more for lower tiers, less for higher) without drawing attacks—over half a million Siege invites targeting. Siege softens enemy assaults by striking first, but keep it modest to avoid Siege counters. Core Troops: Focus on T1 Mounted, Ranged, and minimal Ground. Enemies’ Mounted or Ground troops engage your T1 Mounted “wall” without reaching your Ranged, due to range and movement dynamics. Enemy Ranged target your Mounted until they’re gone, sparing your Ranged unless Siege or counterattacks intervene (e.g., your Ranged firing back at enemy archers). Build layers: 50,000 Ranged, 5,000 Ground, and 10 million T1 Mounted per layer, repeating until you hit 500,000 Ranged, 50,000 Ground, and 100 million T1 Mounted. Then add 150 million T1 Mounted, 25 million T2, 10 million T3, and 5 million T4 Mounted. Boost your top two Ranged tiers for offense. Gear and Refines: Gear trumps all, but refines are king. Avoid Koryo gear—opt for Conquest Civ gear like Augustus Leg Armor (top pick) and Bourbon Bracers, emphasizing Ranged Attack debuffs and Mounted HP/Defense/Attack buffs. Refine with flat numbers, not percentages, on Mounted stats. For example, T1 Mounted base HP is 1,000. Max percentage refines (30% across 8 slots) yield 3,400 HP per troop; flat refines (2,000 per slot) reach 17,000 HP—a 13,600 HP gap per troop, ballooning to trillions with millions of troops. Defense Building a Resilient Keep on Evony Subcities and Generals: Prioritize Russian subcities for attack debuffs. Use accessible subcity Generals like Baldwin, Hojo, Mark Antony, and Andy Jackson (in that order) for Ranged/Siege debuffs; Cimon shines if you invest. Gear is irrelevant unless it’s their specific Staff/Robe—focus on stars, specialties, and Archer gear (e.g., Parth sets) with Ranged attack debuff rings. Wall Generals: Queen Boudica (Main) is ideal—accessible and easy to max at 10 stars. Equip her with Civ and Parth Archer gear. Your Assistant should be a top Mounted General with a 50% buff active anytime (not just “while attacking”). Gear doesn’t count, but Covenants and specialties do. Buffs and Misconceptions: Buffs and debuffs (18 sources total) are critical—boost Mounted stats and debuff enemy Ranged attack. Some claim percentages don’t matter for T1 trap keeps; they’re wrong. Flats dominate, but a 700% HP boost (achievable) adds 7,000 HP per troop, stacking with flats for even more resilience. Defence Building a Resilient Keep on Evony - Transcript Evony Tavern Recruitment Update : New Generals to Boost Your Empire Welcome back to the Empire Build Academy! I’m Favian, and today we’re diving into the latest Evony: The King’s Return Tavern Recruitment Update, introducing a host of new generals to enhance your gameplay. This update brings exciting opportunities to recruit powerful generals through the Tavern, each with unique buffs tailored to different troop types and strategies. In this blog post, we’ll break down the 13 new generals added, their stats, and how to strategically use them to strengthen your main city and battle performance. Let’s get started! Overview of the Tavern Recruitment Update The Tavern in Evony is a key feature for recruiting generals, and this update expands the roster with 13 new generals, available by refreshing the Tavern using gems. Each general offers specialized buffs, from boosting resource production to enhancing troop attack, defense, and HP. Recruiting can be gem-intensive, so plan carefully, especially if you’re a free-to-play (F2P) player. Below, we’ll explore each general’s abilities and strategic applications, with insights from my Empire Build Academy website, where I’ve detailed the update for easy reference. New Generals and Their Buffs Here’s a comprehensive look at the 13 generals added to the Tavern, organized by their primary roles and regions. These generals can be recruited by repeatedly refreshing the Tavern until they appear, so keep an eye on your gem reserves! Shajar al-Durr (Arabia, Main City Defense) Buffs : Increases main city resource production speed by 100% and food protected from troop upkeep by 200% when set as the Main City Defense General. Strategy : Shajar is best used as an assistant general rather than the main defense general. For example, I’ve paired her with my main defense general, Isaac Brock. During peaceful times, Shajar maximizes resource production, but swap her out for a combat-focused general (like Isaac) during events like Server War, Battle of Constantinople (BoC), or Battle of Gaugamela (BoG) to bolster defenses. Tip : Her resource buffs make her ideal for early-game players focusing on city development. George Dewey (America, Main City Defense) Buffs : Specific stats vary, but he enhances main city defense capabilities. Strategy : Review his stats in the Tavern’s Portraits menu (under America) to determine if he fits your defensive strategy. He’s a solid option for players needing a reliable defense general. Napoleon (Europe, Siege) Buffs : Increases troop attack by 10% and siege machine attack by 20% when leading an army to attack. Strategy : Note that this is the standard Napoleon, not Napoleon Prime. He’s best used as a siege general for offensive pushes, particularly in PvP or monster battles. Ensure he’s leading the army to activate his buffs. Alfred the Great (Europe, Ranged) Buffs : Increases ranged troop attack by 30% and siege machine attack by 20% when leading an army to attack. Strategy : A strong choice for ranged-focused players, Alfred boosts your archers significantly. Check his requirements to ensure his buffs activate, as some generals need specific conditions met. Thutmose III (Others, Ranged) Buffs : Increases ranged troop attack by 30% and ground troop HP by 25% when leading an army to attack. Strategy : Thutmose offers a balanced boost for ranged and ground troops, making him versatile for mixed armies. Evaluate his fit based on your troop composition. Henry V (Europe, Ranged) Buffs : Enhances ranged troop stats (specifics viewable in-game). Strategy : Another ranged specialist, Henry V is worth considering if you’re building an archer-heavy army. Compare his buffs to Thutmose III to decide which suits your playstyle. Saladin (Arabia, Ground) Buffs : Increases ground troop attack by 35%, defense by 15%, and HP by 15% when leading an army to attack. Strategy : Saladin is a “decent little ground general” for players lacking strong ground troop leaders. His balanced buffs make him a reliable choice for ground-focused attacks. George A. Custer (America, Mounted) Buffs : Enhances mounted troop stats (view in-game for details). Strategy : Custer is a solid pick for cavalry players. Check his stats in the Tavern’s Portraits menu to assess his value for your army. Murad IV (Others, Mounted) Buffs : Increases mounted troop attack by 40% and ground/mounted troop defense by 30% when leading an army to attack. Strategy : While not top-tier, Murad’s high attack and defense buffs make him a strong choice for cavalry-heavy players. Pair him with complementary generals for maximum impact. Edward III (Europe, Ranged) Buffs : Increases ranged troop and siege machine attack by 25% and ranged troop defense by 15%. Strategy : Edward III is a versatile ranged general, boosting both attack and defense. He’s a good fit for players balancing ranged and siege units. Zucca (Others, Siege) Buffs : Increases siege machine attack by 40% and ranged/siege machine HP by 35%. Strategy : Zucca’s impressive buffs make him a top-tier siege general, ideal for players focusing on siege-heavy strategies. His HP boost enhances army survivability. Tamar (Europe, Ground) Buffs : Increases ground troop attack by 35% and ground/mounted troop defense by 35%. Strategy : Tamar’s strong defensive buffs make her a great choice for ground-focused players looking to withstand enemy assaults. Charles (Europe, Ranged) Buffs : Increases ranged troop attack by 40%, march size by 10%, and ranged/siege machine defense by 10%. Strategy : Charles offers a robust package, boosting attack, march size, and defense. He’s a top pick for ranged players aiming to scale up their armies. John Churchill (America, Siege) Buffs : Increases siege machine attack by 30% and rally capacity by 12% when leading an army in Alliance War. Strategy : John Churchill is particularly valuable for me, as he pairs with Isaac Brock in a Covenant, unlocking additional buffs. His rally capacity boost is ideal for alliance-based PvP events like Server War. Be mindful of his specific condition (leading in Alliance War) to activate all buffs. Polyxena (Others, Mounted) Buffs : Increases ground/mounted troop attack by 40% and troop defense/HP by 25%. Strategy : Polyxena is a “very decent” cavalry general, offering strong offensive and defensive buffs. She’s a great addition for mounted-focused players. Aethelflaed (Europe, Ground) Buffs : Enhances ground troop stats (view in-game for details). Strategy : Aethelflaed rounds out the update as a solid ground general. Check her stats to determine if she fits your ground troop strategy. Strategic Tips for Tavern Recruitment Recruiting these generals requires refreshing the Tavern’s Portraits menu (under Recruit > Portraits) using gems until your desired general appears. Here are some tips to optimize your recruitment: Gem Management : Refreshing can be costly, so F2P players should save gems for high-value generals like John Churchill (for Covenants) or Zucca (for siege buffs). I recently recruited John of Portugal as an Archer Camp Officer to ascend him to five stars, showing how targeted recruitment can pay off. General Roles : Pay attention to each general’s conditions (e.g., “when leading the army to attack” or “in Alliance War”). For example, Shajar al-Durr excels as an assistant for resource production but should be swapped out during combat events. Covenants : Pair generals like John Churchill with existing ones (e.g., Isaac Brock) to unlock Covenant bonuses, significantly boosting your main city defense or attack capabilities. Tavern Navigation : Use the Tavern’s filters (e.g., Arabia, Europe, America, Others) to locate specific generals. For instance, Shajar is under Arabia, while Napoleon is in Europe. Community Feedback and Your Goals This update offers something for every playstyle, whether you’re a F2P player grinding for generals or a spender aiming to complete Covenants. I’m personally focused on recruiting John Churchill to enhance my Isaac Brock Covenant, but I’d love to hear from you! In the comments, let me know: Which generals are you targeting? Are you F2P, or are you investing in Tavern refreshes? Are you building Covenants or focusing on standalone generals? Your feedback helps shape future Empire Build Academy content, so share your thoughts! What’s Next? This Tavern Recruitment Update opens new strategic possibilities in Evony. Stay tuned for more guides on general builds, event strategies, and advanced gameplay tips. The Empire Build Academy is your go-to resource for mastering Evony and other strategy games, so subscribe for the latest updates. Check out my website for a detailed breakdown of these generals and their stats, and let’s keep building your empire together! Sources : Evony : The King’s Return in-game Tavern Recruitment Update Empire Build Academy website for detailed general breakdowns Which general are you most excited to recruit? Drop your thoughts in the comments, and we’ll see you in the next video!

  • Algernon Sidney vs Merlin on Evony | Who do you use?

    Sidney vs Merlin on Evony Algernon Sidney vs Merlin on Evony | Who do you use? In this post I gave my AI software various pieces of information and sources to come up with a comparison between Algernon Sidney or Merlin on Evony. What do you think of the analysis provided? Do you agree with what the AI software has said? Who do you use as your go to ranged general? Let me know in the comments, the answers to the above questions. Algernon Sidney or Merlin | Who do you use? Key Points Both Algernon Sidney and Merlin are top-tier ranged generals in Evony, with similar strengths but slight differences in buffs. Research suggests Merlin is often preferred for his higher HP buff (45%) on ranged troops, which can improve survivability, while Sidney offers higher defense (45%) for ranged troops, useful in prolonged battles. The choice depends on your strategy: Merlin for HP-focused play, Sidney for defense-focused play; both are viable with no clear consensus. Both Algernon Sidney and Merlin are excellent ranged generals in Evony, and the choice between them depends on your gameplay strategy. Here's a breakdown to help you decide: Overview Algernon Sidney boosts ranged troops' attack and defense by 45% and their HP, along with siege machines' HP, by 30% when leading an attack. This makes him great for players who want their ranged troops to have strong defense, especially in longer battles. Merlin increases ranged troops' attack and HP by 45% and their defense, along with siege machines' defense, by 30% when leading an attack. He's ideal if you prioritize higher HP for ranged troops to withstand damage, which is crucial for their survivability. Key Differences For ranged troops, Sidney gives more defense (45% vs. 30% from Merlin), while Merlin gives more HP (45% vs. 30% from Sidney). This means Merlin might help your troops last longer in fights, while Sidney makes them harder to damage in the first place. For siege machines, Sidney boosts HP by 30%, while Merlin boosts defense by 30%, which could be better depending on whether you need them to survive longer or resist attacks better. Their ascending attributes (upgrades as they level up) are very similar, so the main decision comes down to their special skills. You might not expect this, but both generals can be used as assistants for each other in certain setups, like covenants, which adds flexibility to how you build your army. For example, Sidney can pair with Merlin for specific synergies, according to guides like Theria Games . Recommendation If you're focusing on keeping your ranged troops alive longer, especially in quick, damage-heavy battles, I'd lean toward Merlin for his higher HP buff. But if you expect prolonged engagements where defense matters more, Sidney could be your pick. Both are top choices, and community discussions, like on Reddit , show players swapping between them based on needs, so there's no wrong choice here. Background and Context Evony is a real-time strategy MMO where players build empires, train troops, and engage in battles, with generals playing a pivotal role in leading armies. Generals like Algernon Sidney and Merlin are categorized as ranged PvP generals, excelling in leading ranged troops and siege machines during attacks. Their effectiveness is determined by special skills, ascending attributes, and potential synergies through covenants or assistant roles. Both generals were introduced relatively recently: Merlin during the 2024 Children's Day Event (around June 2024) and Algernon Sidney during the 2024 Halloween events (around October 2024), according to guides like One Chilled Gamer  and Yaoqiguo . This recency means both are accessible to current players, but their acquisition methods (events or tavern recruitment) may influence availability. Special Skills Comparisony The core difference lies in their special skills, which are active when leading an attack: Algernon Sidney's Special Skill (Patriot’s Radiance): Increases ranged troops' attack and defense by 45%. Increases ranged troops and siege machines' HP by 30%. This translates to ranged troops receiving: Attack +45%, Defense +45%, HP +30%. Siege machines receive: HP +30%. Merlin's Special Skill (Weaving the Fate): Increases ranged troops' attack and HP by 45%. Increases ranged troops and siege machines' defense by 30%. This translates to ranged troops receiving: Attack +45%, HP +45%, Defense +30%. Siege machines receive: Defense +30%. Table 1 : Special Skill Buffs Comparison General Ranged Troop Attack Ranged Troop Defense Ranged Troop HP Siege Machine Buff Algernon Sidney +45% +45% +30% HP +30% Merlin +45% +30% +45% Defense +30% From this, it's clear that for ranged troops, Sidney offers higher defense (45% vs. 30%), while Merlin offers higher HP (45% vs. 30%). For siege machines, Sidney boosts HP, while Merlin boosts defense, which could be strategic depending on whether you need them to survive longer or resist damage better. Ascending Attributes Both generals can be ascended to enhance their abilities, and their ascending attributes are nearly identical, suggesting minimal difference in leveling up: Algernon Sidney's Ascending Attributes (from One Chilled Gamer ): 1 Star: Marching Ranged Troop Attack +25%, Defense +10% 2 Star: Marching Troop Death into Wounded Rate +8% 3 Star: Marching Ranged Troop Attack +15%, Defense and HP +15% 4 Star: Marching Ranged Troop and Siege Machine Defense +15% and HP +15% 5 Star: Marching Ranged Troop Attack +20%, Defense and HP +20% Merlin's Ascending Attributes (from One Chilled Gamer ): 1 Star: Marching Ranged Troop Attack +25%, Defense +10% 2 Star: Marching Troop Death into Wounded Rate +8% 3 Star: Marching Ranged Troop Attack, Defense, and HP +15% 4 Star: Marching Ranged Troop and Siege Machine Defense and HP +15% 5 Star: Marching Ranged Troop Attack, Defense, and HP +20% Table 2 : Ascending Attributes Comparison (Key Levels) Level Algernon Sidney Buffs Merlin Buffs 1 Star Ranged Attack +25%, Defense +10% Ranged Attack +25%, Defense +10% 2 Star Death into Wounded Rate +8% Death into Wounded Rate +8% 3 Star Ranged Attack +15%, Defense +15%, HP +15% Ranged Attack +15%, Defense +15%, HP +15% 4 Star Ranged & Siege Defense +15%, HP +15% Ranged & Siege Defense +15%, HP +15% 5 Star Ranged Attack +20%, Defense +20%, HP +20% Ranged Attack +20%, Defense +20%, HP +20% The attributes are identical, indicating that the decision hinges on their special skills rather than ascending bonuses. Strategic Implications The choice between Sidney and Merlin depends on your army composition and playstyle: If You Prioritize Ranged Troops' Defense : Sidney's 45% defense buff compared to Merlin's 30% could be crucial in scenarios where ranged troops face prolonged engagement or heavy retaliation. This might be useful in defending against enemy counter-attacks or in battles where your ranged troops are exposed. If You Prioritize Ranged Troops' HP : Merlin's 45% HP buff compared to Sidney's 30% enhances survivability, which is often more critical for ranged troops to withstand initial damage, especially in quick, high-damage encounters. This could be advantageous in offensive rallies or monster hunting where troops need to last longer. Siege Machine Considerations : If your strategy includes siege machines, Sidney's HP boost (30%) might help them survive longer under fire, while Merlin's defense boost (30%) could make them more resistant to damage, depending on whether you face attacks that reduce HP or penetrate defense. Community discussions, such as on Reddit , show players using both generals, with some planning to swap from Merlin to Sidney for additional march size increases or other synergies. For instance, one user mentioned using Merlin as an assistant with Elektra and planning to switch to Sidney, suggesting Sidney might offer slight advantages in certain setups ( Reddit post ). Covenants and Assistant Roles Both generals can be used in assistant roles, and their compatibility with other generals is notable. For example, Sidney's covenant includes Merlin as an applicable general, according to Theria Games , meaning they can pair for synergies. Merlin's covenant includes generals like King Arthur and Alfred the Great, which might offer different strategic options ( Theria Games ). This flexibility adds an unexpected layer, as players can mix and match them in main and assistant roles, enhancing overall army buffs. Community Preferences and Tier Lists Tier lists, such as One Chilled Gamer's Evony Ranged General Tier List , place both in the top tier alongside generals like Ragnar and Brian Boru, with no clear ranking between them. This suggests a lack of consensus, and player choice often depends on personal strategy rather than a definitive "best" general. The recency of both (Merlin from June 2024, Sidney from October 2024) means newer players might lean toward Sidney, while older players might have Merlin ascended, influencing usage. Recommendation Given the analysis, if you focus on keeping your ranged troops alive longer in battles, especially in quick, damage-heavy scenarios, Merlin's higher HP buff (45% vs. 30%) is likely more beneficial. This aligns with the general strategy for ranged units, where survivability through HP is often more critical than defense. However, if you anticipate prolonged engagements where defense matters, Sidney's higher defense buff (45% vs. 30%) could be advantageous. For siege machines, Merlin's defense boost might be preferable if they face attacks that test their resistance, while Sidney's HP boost could help them endure longer. Ultimately, both are excellent choices, and the decision should align with your specific army composition and playstyle. Given the slight edge in HP for ranged troops, which is often more valuable in ranged warfare, Merlin seems the preferred choice for many players, especially in offensive strategies. Conclusion This detailed comparison highlights that Algernon Sidney and Merlin are both top-tier ranged generals, with the choice boiling down to whether you prioritize defense (Sidney) or HP (Merlin) for ranged troops, and how you utilize siege machines. Community discussions and tier lists show no clear winner, reinforcing that both are viable, and player preference plays a significant role.

  • What is Hecate's Moon on Evony?

    Join the exciting Hecate's Moon event! Go head-to-head with the lunar versions of the goddess for a chance to claim the unique castle decoration as your prize! Welcome to the Hecate’s Moon Event! Here's a quick rundown of what you can expect during this exciting Hecate's Moon event: Use Underworld Keys  to summon Hecate , who can shape-shift into different Boss monsters. Defeating these Boss monsters will earn you event points  and Radiant Night Torches . After defeating one incarnation of Hecate, another will appear randomly on the world map. This cycle of summoning and defeating all incarnations is considered one challenge round. If a Boss monster disappears before being defeated, the round will automatically end. Utilize your Radiant Night Torches  to exchange for items in the Underworld Goddess Treasures . Remember to use your Radiant Night Torches before the event ends, as they will vanish afterwards. Earn your spot on the leaderboard by achieving the highest total points  in a single round. Rewards will be delivered via mail once the event wraps up. For a full rundown of this event check out my full guide to the Hecate's Moon Event

  • What are the Top Main City Defense Generals in Evony?

    Main City Defense Generals in Evony Key Points The best main city defense generals in Evony depend on your city's dominant troop type, such as ground, ranged, mounted, or siege machines. Research suggests top choices include Leonidas I for ground, Zachary Taylor for ranged, Queen Boudica for mounted, and Leo III for siege, based on their buffs and ascension potential. It seems likely that players with mixed troop types should consider William Marshal for his versatile buffs across all troop types. There’s some controversy over rankings, with sources like CoolTopGames  and GamersDecide  offering slightly different recommendations, so choose based on your strategy and resources. Introduction to Defense Generals In Evony: The King’s Return, your main city defense general, also known as a wall general, is crucial for protecting your keep during PvP battles. These generals provide buffs that enhance your troops’ attack, defense, and HP, making them vital for withstanding enemy attacks. The best general for you depends on your city’s dominant troop type—ground, ranged, mounted, or siege machines—as well as your long-term strategy, including ascension and skill book usage. Top Generals by Troop Type Below, we’ve compiled the top recommendations for each troop type, based on recent guides from March 2025. Each general’s buffs are listed as percentages when they are the main city defense general, with ascension potential noted where applicable. Ground Troops Ground troops are versatile and common in many cities. Here are the top picks: Leonidas I : Ground attack +25%, range attack +25%. Effective against ranged and mounted, ideal for PvP. James Bowie : Ground attack +20%, mounted attack +15%, debuffs enemy mounted. Easy to obtain and versatile. Oda Oichi : Ground HP +30%, all troop attack +15% (ascends to +45%). Great for durability. Yi Sun-sin : All troop attack +10% (ascends to +25%), focuses on defense vs. range/ground. Good for new players. William Marshal : Ground HP +20%. Well-rounded but harder to obtain. Ranged Troops Ranged troops excel at distance attacks, making them strong in defense. Top choices include: Zachary Taylor : Range attack +50%, with additional attack/defense/HP buffs upon ascension. Top-tier for PvP. Yodo-dono : Range attack +40%, all troop HP +20% (ascends to +35%). Increases resistance. Ly Thuong Kiet : Range attack +30%, trap triggering +60%. Free and easy to ascend, ideal for smaller accounts. Leonidas I : Range attack +25%. Versatile if already in use. William Marshal : Range attack +20%. Well-rounded but less specialized. Mounted Troops Mounted troops are fast but can be vulnerable. Here are the best for defense: Queen Boudica : Mounted attack +30%, ground HP +15%, mounted HP +15%. Versatile and strong in PvP. Jadwiga : Mounted attack +30%, siege attack +25% (ascends to +55%). James Bowie : Mounted attack +15%, debuffs enemy mounted, ground attack +20%. Easy to ascend. Yi Sun-sin : Mounted attack +15%, all troop attack +10% (ascends to +25%). Good for new players. William Marshal : Mounted HP +20% (ascends to +55%). Durable but harder to obtain. Siege Machines Siege machines are crucial for breaking walls but slow. Top generals include: Leo III : Siege attack +35% (ascends to +50%), all troop buff +10%. Strong against siege and mounted. Trân Hųng Đąo : Siege attack +30% (ascends to +55%), ground HP +20%. Resilient against ranged. Jadwiga : Siege attack +25% (ascends to +55%), mounted attack +30%. Complements siege-heavy defenses. George Dewey : Siege attack increases with ascension, range attack, mounted HP. Easy to obtain. William Marshal : Siege attack +20% (ascends to +60%), siege defense +50% with ascension. Phenomenal but harder to acquire. Mixed Troop Types For cities with balanced or mixed troop compositions, consider: William Marshal : 20% buff in HP or attack for all troop types. Fits any playstyle. Yi Sun-sin : All troop attack +10% (ascends to +25%), gains mounted/ground defense buffs. Develops well. Oda Oichi : All troop attack +15% (ascends to +45%). Useful during early builds. Jadwiga : Mounted attack +30%, siege attack +25% (to +55%), no range buffs. Strong against PvP. Yodo-dono : All troop HP +20% (ascends to +35%). Increases resistance across all troops. Survey Note : Comprehensive Analysis of Main City Defense Generals in Evony (March 2025) This detailed analysis provides a thorough examination of the best main city defense generals (wall generals) for Evony: The King’s Return, focusing on their suitability for different troop types and overall strategy. The information is derived from multiple authoritative sources, including recent guides and rankings, to ensure accuracy as of March 2025. The following sections cover the methodology, detailed recommendations, and additional considerations for players. Background and Methodology In Evony, the main city defense general is stationed at the keep to provide buffs during combat, particularly in PvP scenarios such as kingdom events (KE), purges, and server vs. server (SvS) battles. These generals offer percentage-based buffs to attack, defense, and HP for specific troop types when they are the main city defense general, with additional benefits from ascension and skill books. The selection process involves matching the general’s buffs to the player’s dominant troop type—ground, ranged, mounted, or siege machines—as well as considering their availability and ascension potential. The analysis draws from three key sources: CoolTopGames , published in August 2024, focusing on troop-type-specific recommendations. EvonyAnswers , published in March 2024, providing detailed rankings and attribute methodology. GamersDecide , published in December 2022, offering top 5 lists for each defense type. Given the dynamic nature of Evony updates, the recommendations prioritize recent data, with cross-referencing to ensure consistency. Where discrepancies exist, such as differing rankings for siege generals, the analysis notes potential controversy and suggests player discretion based on strategy. Detailed Recommendations by Troop Type The following tables list the top generals for each troop type, including their key buffs as percentages when they are the main city defense general, with ascension potential noted where applicable. Buffs are sourced from GamersDecide, supplemented by CoolTopGames for additional context. Ground Troops Ground troops are often a staple due to their versatility. The top generals are: Rank General Name Key Buffs (% when Main City Defense General) Notes 1 Leonidas I Ground attack 25%, Range attack 25% Best for PvP, effective against ranged/mounted, difficult to obtain. 2 James Bowie Ground attack 20%, Mounted attack 15%, Debuffs enemy mounted Versatile, easy to obtain, good against mounted (counters ground). 3 Oda Oichi Ground HP 30%, All troop attack 15% (ascends to 45%) High durability, all troop buff increases with ascension. 4 Yi Sun-sin All troop attack 10% (ascends to 25%), Focus on defense vs range/ground Good all-around, benefits new players, focuses on ground/mounted later. 5 William Marshal Ground HP 20% Decent for range combat, commonly used in PvP, harder to obtain. CoolTopGames  also recommends Isaac Brock for ground troops, with stats including Attack: 191, Defense: 105, HP: 115, and additional buffs like Hospital Capacity +20 and Troop death into troop soul rate +10. However, he’s not listed in the top 5 by GamersDecide , indicating potential variation in rankings. Ranged Troops Ranged troops are highly effective in defense due to their distance advantage. The top generals are: Rank General Name Key Buffs (% when Main City Defense General) Notes 1 Zachary Taylor Range attack 50%, Additional attack/defense/HP for range with ascensions Purchase-only, ideal for PvP, strong ascension buffs. 2 Yodo-dono Range attack 40%, All troop HP 20% (ascends to 35%) High resistance, buffs all troops, good for city defense. 3 Ly Thuong Kiet Range attack 30%, Trap triggering 60%, Free and easy to obtain/ascend Underrated, ideal for small/free players, useful for ghosting. 4 Leonidas I Range attack 25% Second entry, decent for range, complements ground defense. 5 William Marshal Range attack 20% Well-rounded, harder to obtain, good for mixed troop defense. Zachary Taylor’s high range attack buff (+50%) aligns with CoolTopGames , reinforcing his position as a top choice. Mounted Troops Mounted troops are fast but can be vulnerable in defense. The top generals are: Rank General Name Key Buffs (% when Main City Defense General) Notes 1 Queen Boudica Mounted attack 30%, Ground HP 15%, Mounted HP 15% Most versatile, strong for monster hunters and PvP. 2 Jadwiga Mounted attack 30%, Siege attack 25% (ascends to 55%) Popular with monster hunters, strong siege buff with ascension. 3 James Bowie Mounted attack 15%, Debuffs enemy mounted, Ground attack 20% Good against mounted, easy to ascend/obtain, versatile. 4 Yi Sun-sin Mounted attack 15%, All troop attack 10% (ascends to 25%) Benefits new players, focuses on mounted/ground with ascension. 5 William Marshal Mounted HP 20% (ascends to 55%) Increases durability, good against range, harder to obtain. Queen Boudica’s versatility is echoed across sources, making her a consensus top pick for mounted troops. Siege Machines Siege machines are crucial for breaking walls but slow and vulnerable. The top generals are: Rank General Name Key Buffs (% when Main City Defense General) Notes 1 Leo III Siege attack 35% (ascends to 50%), All troop buff 10% Strong default, excels in power/distance, ascension boosts siege. 2 Trân Hųng Đąo Siege attack 30% (ascends to 55%), Ground HP 20% Resilient, strong against range, good for defense. 3 Jadwiga Siege attack 25% (ascends to 55%), Mounted attack 30% Formidable siege, complements mounted defense, strong with ascension. 4 George Dewey Siege attack increases with ascension, Range attack, Mounted HP Steady growth, easy to obtain, lasts well as defense general. 5 William Marshal Siege attack 20% (ascends to 60%), Siege defense 50% with ascension Phenomenal ascension buffs, well-rounded, harder to obtain. EvonyAnswers  ranks Takenaka Shigeharu as the top overall in-city defense general, strongest vs. enemy siege, with a score of 1258 and difficulty EXTREMELY DIFFICULT to obtain. However, he’s not listed in GamersDecide ’s top 5 for siege, indicating a potential discrepancy. This suggests players may need to weigh his effectiveness against availability. Mixed Troop Types For players with balanced or mixed troop compositions, the following generals provide buffs across multiple types: Rank General Name Key Buffs (% when Main City Defense General) Notes 1 William Marshal 20% buff in HP or attack for all four troop types Top choice, fits all players, well-rounded for mixed defense. 2 Yi Sun-sin All troop attack 10% (ascends to 25%), Gains mounted/ground buffs Heavyweight for mixed, develops well with ascension. 3 Oda Oichi All troop attack 15% (ascends to 45%) Useful during build, steady increase, good for mixed defense. 4 Jadwiga Mounted attack 30%, Siege attack 25% (to 55%), No range buffs Strong siege, proficient against PvP, complements mixed defense. 5 Yodo-dono All troop HP 20% (ascends to 35%) Increases resistance, less balanced but formidable with ascension. William Marshal’s universal buffs make him a standout choice for mixed defenses, as noted across sources. Additional Considerations and Honorable Mentions Beyond troop-type-specific recommendations, some generals stand out for overall strength or unique attributes: Takenaka Shigeharu: Ranked first by EvonyAnswers  with a score of 1258, strongest vs. all types, especially siege, but EXTREMELY DIFFICULT to obtain (requires ~$2,000 US events). Not in Epic Historic General tokens. Isaac Brock: Recommended by CoolTopGames  for ground troops with Attack: 191, Defense: 105, HP: 115, Hospital Capacity +20, Troop death into troop soul rate +10. Not listed in top 5 by GamersDecide , indicating potential ranking variation. Joseph E. Johnston: Mentioned by BlueStacks’ 2025 tier list ( BlueStacks ) as strong for ranged troop and wall defense, though full details weren’t accessible. These generals may not fit every strategy but are worth considering if resources allow, especially for high-investment players. Factors Influencing Choice Several factors should guide your selection: Troop Composition : Prioritize generals whose buffs align with your dominant troop type for maximum effectiveness. Ascension Potential : Many generals, such as Zachary Taylor (+50% range attack, additional buffs with ascension) and William Marshal (siege attack +20% to +60%), gain significant buffs with ascension, making long-term investment worthwhile. Availability and Difficulty: Some generals are easier to obtain, such as Ly Thuong Kiet (free, easy to ascend) and James Bowie (easy to obtain), while others like Takenaka Shigeharu are EXTREMELY DIFFICULT, requiring significant investment. EvonyAnswers  provides acquisition details, e.g., Zachary Taylor is Relatively EASY via Relic Chamber Rewards. PvP Focus: For PvP-heavy players, prioritize generals with strong debuffs or counters, such as Leonidas I (effective against ranged/mounted) or James Bowie (debuffs enemy mounted). Budget Considerations: Free-to-play or smaller accounts should consider budget-friendly options like Ly Thuong Kiet or George Dewey, while pay-to-play players may target high-investment generals like Takenaka Shigeharu. Dragon and Skill Book Recommendations EvonyAnswers  recommends the Dragon of Thebes (4th Dragon - Gold) for in-city defense, offering extra in-city troop bonuses. For skill books, top choices include Ground Attack +25%, Ranged HP +25%, etc., though specific combinations depend on your general and strategy. Conclusion The best main city defense general in Evony depends on your city’s troop composition and strategic goals. For specialized defenses, consider Leonidas I for ground, Zachary Taylor for ranged, Queen Boudica for mounted, and Leo III for siege. For mixed troop types, William Marshal is a top choice due to his universal buffs. Players should also consider ascension potential, availability, and PvP focus when making their decision. Given the controversy in rankings, such as Takenaka Shigeharu’s top ranking by some sources but absence in others, tailor your choice to your resources and playstyle. This comprehensive guide, informed by recent data, should help you fortify your keep effectively. Key Citations Evony Best Main City Defense Generals for 4 Troop Types | TopGames Part 1A - In-City Defense Main Wall Lead PvP General Rankings | EvonyAnswers Top 5 Evony Best Defense Generals For Every Defense Type | Gamers Decide Evony: The King’s Return – Best Generals Tier List 2025 | BlueStacks

  • Evony Generals List

    EVONY GENERALS LIST RECENTLY ADDED GENERALS General Role Troop Type Best Paired With Arthur Wellesley PvP Ranged Sei Shonagon PvP Siege Franz Joseph I PvP Ranged Ragnar Haakon the Good PvP Mounted Artemis Artemis PvP Mounted George Monck Christina PvP Siege Theobald I Niwa Nagahide Rally Spot Officer N/A N/A Qin Qiong PvP Ground Narcissus Zhu Di Sub City N/A N/A Hermes PvP Mounted Artemis Stephen II PvP Siege Christina Trivia Hecate Holy Palace Officer N/A N/A EUROPEAN GENERALS General Role Troop Type Best Paired With Aethelflaed Monsters Mounted Alfred the Great PvP Ranged Brian Boru Algernon Sidney PvP Ranged Brian Boru Andre Massena PvP Mounted Artemis Arminius Sub City N/A N/A Aurelian PvP Ground Narcissus Baldwin IV Sub City N/A N/A Barbarossa Monsters Mounted Hestia Basil II PvP Ground Totila Bertrand du Guesclin Monsters Mounted Artemis Blanche Hospital Officer N/A N/A Caesar Monster Mounted Hestia Carus PvP Ground Narcissus Charles Martel Sub City N/A N/A Charles the Great Sub City N/A N/A Charles XII PvP Ranged Ragnar Cimon Sub City N/A N/A Clovis I Bunker Officer N/A N/A Cnut the Great Sub City N/A N/A Constantine the Great Sub City N/A N/A Edward III PvP Ranged Ragnar Edward Teach PvP Siege Christina Edward the Black Prince PvP Ranged Ragnar El Cid PvP Mounted Elizabeth I PvP Ranged Ragnar Flavius Aetius Sub City N/A N/A Gaius Octavius Monster Mounted Artemis George Monck PvP Mounted Artemis Godfrey of Bouillon PvP Ranged Ragnar Guinevere Warehouse Officer N/A N/A Gustavus Adolphus PvP Ranged Algernon Sidney Hammurabi Academy Officer N/A N/A Harald Sub City N/A N/A Harald III PvP Ranged Merlin Henry V PvP Ranged Ragnar Heraclius Embassy Officer N/A N/A Isaac Brock Main City Defense N/A N/A Isabella I PvP Siege Theobald I Jadwiga Main City Defense N/A N/A Jan Karol Chodkiewicz Sub City N/A N/A John Churchill PvP Siege Christina John Hunyadi PvP Siege Christina John I of Portugal Archer Camp Officer N/A N/A Justinian I Military Academy Officer N/A N/A King Arthur Monsters Mounted Laudon PvP Mounted Artemis Leo III Main City Defense Siege Leonidas I Main City Defense Ground Louis IX PvP Ranged Ragnar Lucilla PvP Ground Charles V Lysander PvP Mounted Artemis Maarten Tromp PvP Ranged Marco Polo PvP Mounted Artemis Marcus Agrippa PvP Ranged Ragnar Margaret I Monsters Mounted Maria Theresa Monsters Mounted Mark Antony Sub City N/A N/A Matthias I PvP Siege Christina Maurice de Saxe PvP Siege Christina Maurice of Nassau Archer Tower N/A N/A Maximilian I PvP Mounted Artemis Merlin PvP Ranged Ragnar Michael VIII Market Officer N/A N/A Mihai PvP Ranged Ragnar Miltiades PvP Ground Narcissus Mordred PvP Mounted Artemis Napoleon PvP Siege Christina Napoleon (Prime) PvP Mounted Artemis Narcissus PvP Ground Totila Narses Sub City N/A N/A Nero Sub City N/A N/A Otto the Great Trap Factory Officer N/A N/A Pericles Hospital Officer N/A N/A Petronas PvP Siege Theobald I Philip II PvP Siege Christina Prince Eugene PvP Mounted Artemis Pyrrhus PvP Ground Narcissus Queen Anne Embassy Officer N/A N/A Queen Boudica Main City Defense Mounted Queen Victoria ​ PvP Ground Raimondo PvP Siege Christina Richard the Lionheart Main City Defense Robert Guiscard Monsters Mounted George Monck Robert the Bruce PvP Ground Narcissus Roland Monsters Mounted Artemis Sappho Main City Defense Scipio Africanus PvP Ground Narcissus Septimius Severus PvP Siege Christina Simeon the Great PvP Ranged Ragnar Skanderbeg Hospital Officer N/A N/A Soult PvP Ground Totila Stephen the Great Research Factory Officer N/A N/A Stilicho Stable Officer N/A N/A Suchet PvP Ground Totila Sulla Archer Camp Officer N/A N/A Sweyn Forkbeard PvP Ground Narcissus Themistocles Archer Tower Officer N/A N/A Theobald I PvP Siege Christina Theodosius I PvP Siege Christina Totila PvP Ground Narcissus Turenne PvP Ranged Ragnar Wallenstein PvP Ranged Ragnar William Marshal Main City Defense N/A N/A William Wallace PvP Siege Christina Zizka Sub City N/A N/A AMERICAN GENERALS General Role Troop Type Best Paired With Andrew Jackson Sub City N/A N/A Casimir Pulaski PvP Siege David Farragut Sub City N/A N/A George A Custer Monster Mounted Hestia George Dewey Main City Defense Ranged James Bowie Main City Defense Ground John Adams Stables Officer N/A N/A Lincoln Sub City N/A N/A Nathanael Greene Monsters Sherman PvP Siege Theobald I Ulysses S Grant PvP Siege Christina Washington Monsters Mounted Artemis Washington (Prime) Monsters Mounted Artemis Winfield Scott PvP Ranged Merlin Zachary Taylor Main City Defense Ranged JAPANESE GENERALS General Role Troop Type Best Paired With Himiko Sub City N/A N/A Hojo Ujiyasu Sub City N/A N/A Honda Tadakatsu Sub City N/A N/A Ii Naomasa PvP Mounted George Monck Kusunoki Masashige Main City Defense Ranged Maeda Toshiie PvP Ground Narcissus Minamoto no Yoshitsune PvP Ranged Ragnar Oda Nobunaga PvP Ground Narcissus Oda Oichi Main City Defense Ground Ono no Imoko Forge Officer N/A N/A Princess Kaguya PvP Ranged Sigurd Tachibana Ginchiyo PvP Ranged Ragnar Takeda Shingen Monster Mounted Takenaka Shigeharu Main City Defense Siege Tokugawa Ieyasu Sub City N/A N/A Toyotomi Hideyori PvP Ranged Ragnar Toyotomi Hideyoshi Rally Spot Officer N/A N/A Yodo-dono Main City Defense Ranged KOREAN GENERALS General Role Troop Type Best Paired With Eulji Mundeok Academy Officer N/A N/A Gwanggaeto the Great PvP Ranged Ragnar Gwon Ryul Workshop Officer N/A N/A Jumong PvP Ranged King Sejong Sub City N/A N/A Queen Jindeok Gathering N/A Yeon Gaesomun Sub City N/A N/A Yi Sun-sin Main City Defense N/A N/A CHINESE GENERALS General Role Troop Type Best Paired With Ban Chao Archer Tower Officer N/A N/A Cheng Yaojin PvP Mounted Artemis Emperor Qin Shihuang PvP Siege Empress Wu Sub City N/A N/A Guan Yu PvP Ground Narcissus Huo Qubing Monsters Mounted Jiang Ziya Barracks Officer N/A N/A Li Jing Monsters Mounted Li Shimin PvP Ranged Ragnar Liu Bei Barracks Officer N/A N/A Lu Xun PvP Ground Narcissus Mu Guiying PvP Siege Christina Sun Ce PvP Mounted Artemis Wei Qing Monster Mounted Yue Fei PvP Mounted George Monck Zhang Liang Rally Spot Officer N/A N/A Zhao Yun PvP Mounted Artemis Zhuge Liang Keep Officer N/A N/A RUSSIAN GENERALS General Role Troop Type Best Paired With Alexander Nevsky PvP Ground Suchet Catherine II Sub City N/A N/A Dmitry PvP Ranged Menshikov Keep Officer N/A N/A Mikhail Kutuzov Workshop Officer N/A N/A Oleg of Novgorod Stables Officer N/A N/A Peter the Great PvP Ground Narcissus Vladimir the Great Sub City N/A N/A ARABIAN GENERALS General Role Troop Type Best Paired With Abd al-Rahman I Sub City N/A N/A Amr ibn al-As Sub City N/A N/A Baibars Monsters Mounted Khalid PvP Siege Theobald I Saladin Sub City N/A N/A Shajar al-Durr Main City Defense OTHER GENERALS General Role Troop Type Best Paired With Alessandra PvP Ground Narcissus Alexander the Great PvP Ground Narcissus Amir Timur Gathering Ashoka Keep Officer N/A N/A Askia Muhammad I Trap Factory Officer N/A N/A Beowulf PvP Mounted George Monck Cyrus the Great PvP Mounted Laudon Darius I Sub City N/A N/A Douglas PvP Ranged Ragnar Eleanor PvP Ranged Sigurd Elektra PvP Ranged Ragnar Elise PvP Ground Narcissus Empress Dowager Cixi Sub City N/A N/A Epaminondas PvP Ground Narcissus Freyja PvP Ground Frigg PvP Ground Narcissus Genghis Khan PvP Ground Narcissus Gilgamesh Sub City N/A N/A Gnarr PvP Ranged Ragnar Gunther PvP Siege Gunther Hannibal PvP Mounted Hestia Hera Keep Officer N/A N/A Hestia PvP Mounted George Monck Idunn Battlefield Ranged James Conrad PvP Ranged Ragnar Jayavarman II PvP Mounted Artemis Jester Sub City N/A N/A Lautaro Main City Defense Ground Ludwig PvP Ground Narcissus Ly Thuong Kiet Main City Defense Ranged Mansa Musa Sub City N/A N/A Martinus PvP Mounted Artemis Mason Weaver PvP Siege Theodosius I Mehmed II PvP Ranged Melisande PvP Siege Christina Nordic Barbarian King Sub City N/A N/A Pachacuti Sub City N/A N/A Poligenus PvP Mounted Artemis Pompey Sub City N/A N/A Prince Rhaegar Monster Mounted Raged King PvP Siege Ragnar PvP Ranged Sigurd Ramesses II PvP Siege Theobald I Seleucus I Monsters Mounted Sigurd PvP Ranged Ragnar Subutai PvP Ranged Ragnar Suleiman the Magnificent PvP Siege Christina Surena PvP Siege Christina Theodora Monsters Mounted Thutmose III PvP Ranged Tomyris PvP Ranged Ragnar Trajan PvP Ground Narcissus Tran Hung Dao Main City Defense Siege Vlad al III Sub City N/A N/A Zucca PvP Siege Christina

  • Tavern Recruitment Update Evony

    Tavern recruitment update Evony Following the version update on March 7, 2025, Evony will expand its tavern recruitment pool with a roster of formidable new generals, each bringing unique historical flair and strategic potential to your empire. Additionally, deploying the Epic Historic General (Premium) during this period will significantly enhance your odds of recruiting these newly introduced leaders. Here’s what you need to know: Tavern Recruitment Update Starting March 7, 2025, the tavern will welcome the following generals for recruitment, each with a storied past and battlefield prowess: Shajar al-Durr: “The second Muslim woman to become a monarch in Islamic history.” Best Role: Main City Defense General (use as an assistant) Best Paired With: Works with most and better used as an assistant Special Skill: Increases the resource production speed in the Main City by 100% and the Food protected from troop upkeep by 200% when General is the Main City Defense General. Evony General Guide: Shajar -al-Durr Evony General Guide: Shajar -al-Durr George Dewey: The Admiral of the American Navy, the famous commander in the Spanish-American War. Best Role: Main City Defense Best Paired With: Not Tested Yet Special Skill: Increases in-city mounted troops’ HP by 15%, and in-city ranged troops and siege machines’ attack by 20% when General is the Main City Defense General. Evony General Guide: George Dewey Evony General Guide: George Dewey Napoleon: A legendary militarist and politician and the first Emperor of France. Best Role: Siege Best Paired With: Christina (Awakened), Theobald I, Stephen II Special Skill: Increases Troop Attack by 10% and increases Siege Machine Attack by 20% when General is the leading the army to attack. Evony General Guide: Napoleon Evony General Guide: Napoleon Alfred the Great: King of Wessex in the Anglo-Saxon England Period, known as the King of the Anglo-Saxons. Best Role: Ranged Best Paired With: Sigurd, Algernon Sidney, Franz Joseph I Special Skill: Increases ranged troops’ attack by 30% and siege machines’ attack by 20% when General is leading the army to attack. Evony General Guide: Alfred the Great General Evony General Guide: Alfred the Great General Thutmose III: “A pharaoh of Egypt, who created the largest Egyptian empire.” Best Role: Ranged Best Paired With: Not Yet Tested Special Skill: Increases ranged troops attack by 30% and ground troops’ HP by 25% when General is leading the army to attack. Evony General Guide: Thutmose III General Evony General Guide: Thutmose III General Henry V: The second King of House of Lancaster. He made outstanding successes in the Hundred Years’ War. Best Role: Ranged Best Paired With: Ragnar, Algernon Sidney, Marcus Agrippa Special Skill: Increases ranged troops’ attack by 30% and increases ranged troops’ defense and HP by 10% when General is leading the army. Evony General Guide: Henry V Evony General Guide: Henry V Soult: A French general and statesman, who was the Marshal General of France. Best Role: Ground Best Paired With: Totila, Miltiades, Frigg Special Skill: Increases ground troops’ attack by 35% and ground troops’ defense and HP by 15% when General is leading the army. Evony General Guide: Soult Evony General Guide: Soult George A Custer. One of the most famous American military officers, known as the Son of the Morning Star. Best Role: Monster/Mounted Best Paired With: Hestia, Haakon the Good, Cheng Yaojin Special Skill: Increases the March Size by 10% and mounted troops’ attack by 40% when General is leading the army to attack. Evony General Guide: George A Custer Evony General Guide: George A Custer Mordred: A knight of the Round Table, who kill King Arthur in the Battle of Camlann. Best Role: Monster/Mounted Best Paired With: Artemis, Hestia, Haakon the Good Special Skill: Increases mounted troops’ attack by 40% and increases ground troops and mounted troops’ defense by 30% when General is leading the army to attack. Evony General Guide: Mordred Evony General Guide: Mordred Edward III: A King of England, who transformed the Kingdom of England into one of the most formidable military powers in Europe. Best Role: Ranged Best Paired With: Ragnar, Sigurd, Algernon Sidney Special Skill: Increases ranged troops and siege machines’ attack by 25% and increases ranged troops’ defense by 15% when General is leading the army. Evony General Guide: Edward III Evony General Guide: Edward III Zucca: “The greatest king of the Golden Empire, who is known as the “King of Thunder” and “Almighty King”. Best Role: Siege Best Paired With: Christina (Awakened), Theobald I, Stephen II Special Skill: Increases siege machines’ attack by 40% and increases ranged troops and siege machines’ HP by 35% when General is leading the army to attack. Evony General Guide: Zucca Evony General Guide: Zucca Turenne: A French general and one of only six Marshals to be promoted Marshal General of France. Best Role: Ground Best Paired With: Narcissus, Suchet, Sweyn Special Skill: Increases ground troops’ attack by 35% and ground troops and mounted troops’ defense by 35% when General is leading the army. Evony General Guide: Turenne Evony General Guide: Turenne Charles XII: The King of Sweden who won a major victory over a Russian army some four times the size. Best Role: Ranged Best Paired With: Ragnar, Sigurd, Franz Joseph I Special Skill: Increases ranged troops’ attack by 40% and increases the March Size and ranged troops and siege machines’ defense by 10% when General is leading the army to attack. Evony General Guide: Charles XII Evony General Guide: Charles XII John Churchill: An English soldier and statesman, who consolidated Britain’s emergence as a front-rank power with several victories. Best Role: Siege Best Paired With: Christina (Awakened), Theobald I, Gunther Special Skill: Increases siege machines’ attack by 30% when General is leading the army to attack. Increases Rally Capacity by 12% when General is leading the army to launch Alliance War. Evony General Guide: John Churchill Evony General Guide: John Churchill Poligenus: “A wise and powerful leader of the Firesworn Clan who brought a spark of hope to the people of the city-state.” Best Role: Mounted Best Paired With: Artemis, George Monck, Hestia Special Skill: Increases ground troops and mounted troops’ attack by 40% and increases mounted troops’ defense and HP by 25% when General is leading the army. Evony General Guide: Poligenus Evony General Guide: Poligenus Aurelian: A Roman emperor, who won a series of wars and reunited the Roman Empire. Best Role: Ground Best Paired With: Narcissus, Miltiades, Frigg Special Skill: Increases ground troops’ attack by 40% and increases ground troops and mounted troops’ HP by 35% when General is leading the army to attack. Evony General Guide: Aurelian Evony General Guide: Aurelian These generals will be available directly through tavern recruitment, giving players a chance to bolster their ranks with these historical titans. Epic Historic General (Premium) Probability Update With this update, using the Epic Historic General (Premium) will tilt the odds in your favor for recruiting the newly added Epic Historic Generals listed above. This premium feature heightens your chances of snagging these standout leaders, each designed to elevate your gameplay with their specialized skills. However, a key caveat applies: once a general becomes available for direct tavern recruitment, they will no longer be obtainable through the Epic Historic General (Premium) pool. Plan your recruitment strategy accordingly to maximize your gains during this exciting update window!

  • The Perfect Generals for Monster Rallies on Evony

    Here's a concise guide to ensure you're using the top generals for monster rallies on Evony. Equipping the best generals can greatly enhance your long-term success in Evony, boosting the double drop rate percentage from monsters and accelerating your march speed when returning from rallies. This is especially handy for quickly repositioning all your marches to prepare for the next rally. These two generals make monster rallies more beneficial Where can these generals be obtained? Both characters can be found in the tavern, but obtaining six copies of each can require a hefty gem investment. For the most efficient tavern search, simply activate notifications in the historic general box, and you'll be alerted whenever either of them appears. Gear and books: Books: When using Spartacus, a march speed book, a luck book, and a monster respect book are sufficient. However, if you opt for a different general, you’ll need to include an additional monster march speed book specifically for your assistant general. Gear: Equip a Courageous Dragon Ring to boost double drops. Choose the strongest boots you can afford that provide a march speed bonus, along with the most powerful spear available for an extra march speed increase. Then, add two random pieces of King’s Armor to activate the march speed set bonus. You only need to refine the spear and boots—whether you refine them for monster march speed, normal march speed, or both doesn’t matter, as either will speed up your returning marches. Why these particular generals? When participating in rallies, the key stats to focus on are double drop chance and stamina reduction, particularly in larger alliances where stamina can become a significant issue. It’s worth noting that a 100% double drop rate is equivalent to a 50% stamina reduction, as both effectively double the loot you get per stamina spent. Spartacus offers a 10% double drop rate and a 10% stamina reduction, which together are roughly comparable to a 30% double drop rate in terms of efficiency. While many prefer Baibars for his 25% double drop rate, he can’t use a luck book, missing out on an additional 18% double drop potential. Another strong reason to choose Spartacus is his 75% monster march speed boost. On the other hand, Nathanael Greene’s appeal lies in his straightforward 25% stamina reduction, which matches the value of a 50% double drop rate. For players with higher VIP levels, who already gain an elevated double drop rate, opting for stamina reduction helps maximize efficiency and avoid wasting stats. Are there any alternatives? Sanada Yukimura: He shares the same double drop chance and stamina reduction stats as others, but his monster march speed takes a hit, losing 20% march speed at three red stars. However, with a fully maxed specialty, Sanada surpasses Spartacus, gaining an extra 20% march speed. That said, maxing out six specialties for monster generals is generally not worth the effort. You can also recruit him from the tavern.  Maria Theresa: She likely offers the best mix of stamina reduction and double drop rate, though she’s tough to obtain and can only be used once. If you're still with me, I’d like to thank moskauer.inkasso  on Discord for supplying this information Please follow my Evony guides on YouTube , to always be in the loop on everything Evony.

  • Become a T1 Trap Pro in Evony: Step-by-Step Guide

    Become a T1 Trap Pro in Evony: Step-by-Step Guide Key Points Research suggests T1 Trap accounts in Evony focus on 500M–1B T1 cavalry, with T2–T4 at 50% of T1, and minimal higher tiers for layers. It seems likely that strategies involve ghosting ground marches to bait attacks, using flat refines for gear, and debuffing ground/ranged attacks. The evidence leans toward keeping power below 2–2.5B to attract attacks, with at least 8 sub generals for defense, ideally 10. Defending against T15/T16 troops is more challenging, and VIP helps but isn’t crucial. Become a T1 Trap Pro in Evony: Step-byStep Guide YouTube Video Survey Note: Detailed Analysis of T1 Trap Accounts in Evony This section provides an in-depth exploration of building and maintaining a T1 Trap account in Evony, drawing from community insights on platforms like YouTube, Reddit, and dedicated websites. The strategy aims to appear as a weak target while inflicting significant losses on attackers, leveraging specific troop compositions, gear setups, and defensive tactics. Introduction to T1 Trap Accounts A T1 Trap account in Evony is designed to lure attackers by appearing vulnerable, with the goal of costing them more points than they gain from killing your troops. This is achieved by focusing on lower-tier troops, particularly T1 cavalry, and minimizing visible power. The strategy has evolved, especially with the introduction of T15 and T16 troops, making defense more challenging but still viable with careful planning. Troop Composition and Layers The core of a T1 Trap is a substantial number of T1 cavalry, with recommendations ranging from 500 million to 1 billion. This aligns with community advice, such as a YouTube guide by Gaming Addicts With Genghis, which suggests 500M–1B T1 troops for a free-to-play setup. For T2, aim for about 50% of your T1 numbers, such as 250 million if T1 is 500 million, based on the guide’s troop ratio of 100M T1 per 1M march size attack. Higher tiers (T3–T11) should be minimal, typically 1–10 million each, to avoid inflating power and maintain the trap’s appeal. However, for additional defense, some players suggest at least 80 million T3 and T4 cavalry as a “meat wall,” though this may vary by strategy and server meta. Layers are crucial for protecting your main force. Maintain small numbers, such as 10,000 ground and siege troops, to absorb initial damage and trigger defensive mechanics. This setup allows for quick healing post-attack, with march presets recommended for reviving layers, ideally with 10,000 of each type, as noted in the guide. Marches and Ghosting Strategies Marches play a key role in maintaining the trap’s illusion. Have a ranged march and a ground march, avoiding high-tier mounted marches to keep your profile low. When defending, ghost your ground march by sending it out before attacks hit, ensuring only your trap troops (primarily T1 cavalry) are in the keep. To bait attackers, leave the ground march in during scouting, then ghost it as the attack launches, leveraging the delay to minimize losses. This tactic is supported by Reddit discussions, where players note that solo attacks often involve ranged followed by ground hits, making ghosting essential. Gear, Refines, and Sub Generals Gear and refines are critical for enhancing your T1 cavalry’s effectiveness. For the wall general, use flat refines for mounted HP and defense, as these can’t be debuffed and significantly boost low-tier troops’ survivability. A YouTube guide by MrYours emphasizes flat refines, with examples like mounted troop defense +466 and HP +1598, highlighting their importance for T1 traps. For the dragon, flat refines for mounted HP are commonly recommended, especially for free-to-play or light coiners, though some Reddit posts suggest flat attack if you have higher-tier cavs. However, for a pure T1 trap, HP refines seem more beneficial given T1s’ low damage output. Sub generals are vital for defense, with at least 8 recommended, ideally 10, to provide additional buffs and debuffs. Equip them with gear like Achaemenidae, known for debuffing enemy ground and ranged attacks, which are likely sent against traps due to their effectiveness against mounted troops. Focus on debuffs for ground HP and ranged attack, as these align with common attack compositions, as noted in Reddit threads. Power Level and VIP Considerations To remain an attractive target, keep your power below 2–2.5 billion. Higher power levels may deter attacks, as attackers might suspect a trap, according to community discussions on Reddit. This aligns with the strategy of maintaining a low profile, with examples like a K35 with 600M power and 100M T1s appearing hittable. VIP level isn’t crucial for a T1 trap but can help with faster healing and resource production, supporting sustainability, especially for free-to-play players. Defending Against Higher Tiers The introduction of T15 and T16 troops has made defending as a T1 Trap more challenging, as these high-tier units can quickly overwhelm lower tiers. Reddit posts highlight that rallies with T15/T16 can be difficult to survive, especially against strong teams, but small or poorly coordinated rallies might still be manageable. The strategy relies on ghosting, strong debuffs, and maintaining layers to mitigate losses, though adaptation is key given the evolving game meta. Additional Tips and Community Insights Set up march presets for quick healing of layers post-attack, with 10,000 of each type recommended for efficiency. Focus on debuffing ground and ranged attacks, as these are common against trap accounts, leveraging the rock-paper-scissors dynamics where ground counters mounted. Community resources, such as evonytkrtips.net - T1s and Trap Keeps , emphasize the importance of minimal layers and flat refines, while YouTube guides provide practical examples for free-to-play setups. Conclusion Building a T1 Trap account in Evony requires balancing troop numbers, gear, and tactics to appear weak while delivering a strong defense. By following these strategies, players can maximize their trap’s effectiveness, adapting to server dynamics and higher-tier threats. Community insights from YouTube, Reddit, and websites offer valuable guidance, ensuring players can refine their approach for success. Key Citations Evony- t1 trap guide for 100% free to play player YouTube video T1s and Trap Keeps Evony TKR Tips website Evony T1 trap refine question Reddit post Refines for dragon of Thebes Reddit post What's the best way to build t1 trap Reddit post T1 trap- multiple questions Reddit post The T1 Defense Evony TKR Tips website Dragon Complete Guide Evony Guide Wiki website Dragon Refines Reddit post Siege composition for t1 mount Reddit post T1 defense Reddit post Evony : How To Refine for T1 Trap YouTube video Soloing a t1 trap Reddit post Traps Theria Games guide website Trap Evony Wiki page Trap accounts in Evony Reddit post T1 Defense Strategy Reddit post T1 troop trap Reddit post T1 Trap Wall Gens Reddit post

  • The Best Mounted Generals on Evony

    The best mounted generals on Evony The best mounted generals on Evony Dominate Evony's PvP and boss fights with the best mounted generals! Our 2025 guide reveals top picks, powerful combinations, and expert strategies. If you would refer to watch the video for the ' Best Mounted Generals on Evony ' then click the highlighted link in green. Artemis Artemis stands out as an elite option for a Mounted PvP or Monster Hunting General, boasting a versatile skill set enhanced by her unique skin and covenants. With no Skill Book limitations, she offers complete flexibility to optimize her build. That said, her primary weakness is that most of her buffs are active only during attacks, making her less effective for defensive roles. For defense, you’d be better off choosing a different General. Best paired with: George Monck, Haakon Haraldsson, Marco Polo Special Skill: Increases mounted troops’ attack and defense by 50% and increases ground troops and mounted troops’ HP by 40% when General is leading the army to attack. George Monck He shines when leading Mounted Troops in PvP and against Monsters. His Special Skill, Monarch Restoration, gives an impressive 50% boost to mounted attack and 40% to their HP and Defence when facing Dragons or Spiritual Beasts. Plus, he has no Skill Book restrictions, making it easy to enhance his abilities without much effort. Keep in mind that he can be a bit hard to obtain, so he might be better suited as an Assistant rather than a main general. Just remember, most of his buffs are only active during attacks, so he's best used in offensive situations rather than defence. Best paired with: Artemis, Hestia, Haakon Haraldsson Special Skill: Increases mounted troops’ attack by 50% when General is leading the army to attack. Increases ground troops and mounted troops’ defense and HP by 40% when General brings any Dragon or Spiritual Beast to attack. Hermes Hermes is a top-tier option for Mounted Troops, shining in attack, defense, and monster hunting. His standout feature is his capacity to command huge marches, beginning with a 12% march size boost from his Special Skill, God of Messengers. This grows significantly through his Specialties and Covenants, peaking at an remarkable 38% when fully optimized. With no Skill Book limitations, you can amplify his strengths further, making him one of the most adaptable Mounted Generals in the game. Best paired with: Artemis, George Monck, Hestia Special Skill: Increases mounted troops’ attack and HP by 50% and March Size by 12% when General is leading the army. Marco Polo Absolutely! He excels as a Mounted PvP General or a Monster Hunting General thanks to his impressive Special Skill, Ride the Waves. This skill provides a whopping 45% boost to Mounted Troop attack and a further 40% to their HP and defence. Before you fully commit to using Marco Polo, keep in mind a few things. Firstly, he is a premium General, so acquiring additional fragments to unlock his ascensions may be challenging. Furthermore, unlocking his final specialty, which grants a massive 50% attack buff to Mounted Troops, can be quite costly in terms of Gems and Runestones. Best paired with: Artemis, Hestia, Haakon Haraldsson Special Skill: Increases mounted troops’ attack by 45% and increases mounted troops’ defense and HP by 40% when General is leading the army to attack. Haakon Haraldsson Haakon Haraldsson is a standout General, offering immense versatility and powerful buffs straight from the start. His Special Skill, Haakon the Good, lays a strong foundation with a massive 50% boost to mounted troops’ HP and attack, plus an additional 40% increase to the defense of both mounted and ground troops. With no Skill Book limitations, you can immediately push his mounted troop attack up to 75%. Most of his buffs apply in all scenarios, making him an excellent pick for a Mounted Defense General as well. Additionally, his ground troop buffs open the door for an intriguing mixed mounted-and-ground march, though we recommend him primarily as a dedicated Mounted General. Best paired with: Artemis, George Monck, Hestia Special Skill: Increases mounted troops’ attack and HP by 50% and increases ground troops and mounted troops’ defense by 40% when General is leading the army. Napoleon Prime Napoleon (Prime) is a total powerhouse when it comes to Monster Hunting and Mounted PvP. His Special Skill, Napoleonic Wars, gives a whopping 50% boost to mounted attack when leading troops into battle, along with an extra 30% to mounted defense and HP when paired with a Dragon or Spiritual Beast. This makes him a top pick for anyone looking to dominate with Mounted Troops in the game. Best paired with: Artemis, Hestia, Haakon Haraldsson Special Skill: Increases mounted troops’ attack by 50% when General is leading the army to attack. Increases mounted troops’ defense and HP by 30% when General brings any Dragon or Spiritual Beast to attack. Hestia She excels in leading Mounted Troops, making her a force to be reckoned with from battling monsters to launching fierce PvP attacks. Her special skill, Dance of the Sacred Fire, boosts Mounted Troop attack and defence by 45% and Ground and Mounted HP by 40% when she brings a Dragon or Spiritual Beast along for the attack. While these buffs are only active during attacks, maxing her out can also make her a solid choice for defence thanks to her exceptional Specialties, Ascensions, and Covenants. So, if you're looking for a reliable general who can dominate the battlefield, Hestia is definitely worth considering! Best paired with: George Monck, Haakon Haraldsson, Marco Polo Special Skill: Increases mounted troops’ attack and defense by 45% when General is leading the army to attack. Increases ground troops and mounted troops’ HP by 40% when General brings any Dragon or Spiritual Beast to attack. Jayavarman II You really can't go wrong with him for Monster Hunting or Mounted PvP battles! His Special Skill, Khmer King, gives a massive 45 attack boost to Mounted Troops, and an extra 25% HP and Defense to both Ground and Mounted Troops. Just remember, while he may have a Ground Troop buff, he's not the best with that troop type - stick to sending him out with Mounted Troops for the best results! Best paired with: Artemis, Hestia, Washington Prime Special Skill: Increases mounted troops’ attack by 45% and increases ground troops and mounted troops’ defense and HP by 25% when General is leading the army to attack. Washington Prime He's actually the second Prime version of a pre-existing General, just like Napoleon (Prime), and he's a significant upgrade from the standard version. His Special Skill, General of the Armies, boosts Mounted Troop attack and HP by a whopping 40% and adds 15% to March Size. What's really cool is that he doesn't have any Skill Book restrictions, making him a powerhouse right from the start. Plus, you can use him for Defence too, as his buffs still work in those situations. Best paired with: Artemis, George Monck, Hestia Special Skill: Increases mounted troops’ attack and HP by 40% and March Size by 15% when General is leading the army. Poligenus (best F2P mounted general) While Poligenus does provide some buffs to Ground Troops, he truly excels with Mounted Troops. His special skill increases the attack of your Mounted Troops by an impressive 40% and their defence and HP by an additional 25%, creating a strong and resilient march that can take on Monsters and other players in PvP. It's important to note that Poligenus' Special Skill only applies during attacks, so it's best not to use him as your Defence General unless you have optimized his Specialities to compensate for this limitation. Best paired with: Artemis, George Monck, Hestia Special Skill: Increases ground troops and mounted troops’ attack by 40% and increases mounted troops’ defense and HP by 25% when General is leading the army. In conclusion , mastering the selection of mounted generals is crucial for achieving dominance in Evony The King's Return. By understanding their unique strengths and how to combine them effectively, you can significantly enhance your performance in PvP battles, boss fights, and alliance wars. Whether you're a seasoned player or just starting out, the right combination of generals can make all the difference. Key takeaways from this guide include: - Identifying the most effective mounted generals based on their buffs and abilities. - Learning how to optimize main and assistant general pairings for maximum synergy. - Adapting your strategies to fit your playstyle and the ever-evolving game meta. As you integrate these insights into your gameplay, remember that practice and experimentation are key. Don't hesitate to test different combinations and learn from each battle. I encourage you to share your own experiences and discoveries in the comments below—whether it's a game-changing general or a surprising strategy that worked for you. Let's build a community of knowledge and strategy together. Thank you for reading, and may your empire thrive under the leadership of the finest mounted generals Evony has to offer!

  • A Beginner's Guide to PvP in Evony

    A beginners guide to PvP on Evony PvP in Evony consists of two main aspects: Offense and Defense. In this guide, I'll aim to teach you the fundamentals of both, along with some advanced techniques to integrate them effectively. Let's begin with Offense, which centers around your PvP March. Creating a PvP March Every player should always have at least an Archer PvP preset prepared, and having a Ground preset is also beneficial. Arctic Barbarians are an excellent resource for practicing PvP. Here are some tips for using Barbarians to hone your PvP skills: Understand Your Troop Types Each troop type has a specific advantage: Mounted troops excel against Ground, Ground troops outperform Ranged, and Ranged troops dominate Mounted. Your first step in any attack is to scout your enemy and identify their dominant troop type. For instance, if they have mostly Mounted troops, send a Ranged march. Siege troops are a bit more complex—Ground and Mounted have advantages over Siege, but Siege doesn’t counter any troop type directly. Instead, Siege targets other Siege, and battles between them hinge entirely on buffs and debuffs rather than troop advantages. For beginners, Siege isn’t a major factor in early-game PvP, though it becomes critical in the endgame. As a rule of thumb, avoid investing heavily in Siege until your Siege Attack buff reaches at least 1,500—or ideally 2,000—since Siege troops are easily defeated otherwise. Building a PvP March Layering Every PvP march must be layered, meaning you include a small number of troops from every level and type. Depending on your keep’s power (e.g., 50–100 million), this could be as few as 300 troops per layer, or up to 1,000 or more if your power exceeds 500 million. For example, start your march with 500 T1 Siege, 500 T1 Mounted, 500 T1 Ranged, 500 T1 Ground, 500 T2 Siege, 500 T2 Mounted, 500 T2 Ranged, and so on. After layering all troop types and levels, fill the remaining march capacity with your top three tiers of the chosen troop type, split evenly. Suppose you’re attacking with Mounted troops against a Ground-heavy enemy, and your highest Mounted tier is T12. If you have 300,000 troop slots left after layering, add 100,000 T10 Mounted, 100,000 T11 Mounted, and 100,000 T12 Mounted. While there’s a more precise formula for optimizing these top tiers, equal splits work well for beginners. For Archer marches, consider a 30/30/40 or 25/25/50 split (with the largest portion in the highest tier). For Ground or Mounted marches, slightly favor the highest tier among the top three. Generals You’ll need a Main General and an Assistant General, both matching the troop type of your march. Check a General’s troop type below their portrait: a horse indicates Mounted, a bow and arrow signifies Ranged, and a sword and shield denotes Ground. Main Generals : Equip them with gear tailored to their troop type (e.g., Mounted gear for a Mounted General). Skip yellow gear—focus on red gear, as you’ll earn plenty of red patterns while leveling up. Refine gear only with percentage-based boosts (not flat numbers) for attacking Generals, prioritizing Attack as the key stat. Assistant Generals : Gear doesn’t affect them, nor do Dragon or Spirit Beast buffs. However, if their primary skill requires a Dragon or Spirit Beast, you’ll still need to assign one. Their Specialties and Covenants do apply, but only their first five stars matter—so don’t level them beyond that."

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